Carbonite Maps

Carbonite Maps

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build number not working with autopacker

fdellwing opened this issue ยท 4 comments

commented

The build number ingame is not present if downloaded from curse (alpha version). Is there a way to fix this?

commented

Works, but seems a bit long? We could format it to 9 chars (short git commit hash) or try another keyword like @project-abbreviated-hash@

Maybe just get them all into the code for your next commit as comment and decide afterwards what to do?

wowscrnshot_061117_203003

commented

Thats ok ill just make substring from this.

commented

Dont know. Curse makes its own repo clone and from its own repo makes downloads.

commented

Ok, there is this article: https://www.curseforge.com/knowledge-base/world-of-warcraft/532-repository-keyword-substitutions

I think, this one is the correct thing: @project-revision@

We need to push it to Curse to see it's effect, I will do a PR to test this,