Cell

Cell

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[Bug Report] Text Movement while Buff Tracking

MartMlr opened this issue ยท 1 comments

commented

Description
When using Cell to track buffs as text, the text representing buff durations occasionally shifts slightly.
This issue occurs across various fonts and with both single and double-digit numbers, resulting in a noticeable and distracting movement.

Anchoring the text to different corners of the frame does not resolve the problem.
Changing the font size sometimes seems to fix it temporarily, but the issue can reappear after relogging.

The bug can be viewed in these two clips:
https://www.youtube.com/watch?v=zjoshDcTbks
https://www.youtube.com/watch?v=5M3J3Uv8G7E

In the second clip, I've increased the font size significantly to highlight the issue.
Grid2 is also enabled for comparison. You can clearly see that the numbers 1 and 5 shift around noticeably.

Expected Behavior

The text should remain stationary regardless of the font, font size, or whether the buff duration changes.

commented

actually doesnt happen anymore in latest build