Cell

Cell

2M Downloads

Lua Error Cell Utilities

so-Ombra opened this issue ยท 3 comments

commented

Since yesterday I have a problem with Cell that causes Lua error when I'm playing. Don't know if the Nameplate glow from BigWigs is the problem or something with Cell ?

Attempted to release inactive object 'table: 00000144808F8640'
[Blizzard_SharedXMLBase/Pools.lua]:79: in function <Blizzard_SharedXMLBase/Pools.lua:68>
[tail call]: ?
[BigWigs_Plugins/Libs/LibCustomGlow-1.0-21/LibCustomGlow-1.0.lua]:350: in function 'PixelGlow_Stop'
[Cell/Utilities/BuffTracker.lua]:342: in function 'StopGlow'
[Cell/Utilities/BuffTracker.lua]:391: in function <Cell/Utilities/BuffTracker.lua:376>
[Cell/Utilities/BuffTracker.lua]:524: in function <Cell/Utilities/BuffTracker.lua:486>
[Cell/Utilities/BuffTracker.lua]:644: in function '?'
[Cell/Utilities/BuffTracker.lua]:656: in function <Cell/Utilities/BuffTracker.lua:655>

Locals:
self =

{
activeObjects =
{
}
proxy =
{
}
activeObjectCount =
{
}
capacity = Infinite
inactiveObjects =
{
}
}
object = Frame {
name = "_PixelGlow"
info =
{
}
textures =
{
}
timer = 0
masks =
{
}
bg = Texture {
}
}
canFailToFindObject = nil
active = false

commented

I disabled glow function in Bigwigs Nameplates and still got the error but when I disabled Cell Utilities Buff tracker it stopped ... maybe the new update from Bigwigs is the problem and not more compatible.

commented

I am having the same issue

commented

Same here! Disabled buff tracker in Cell utilities for now