Arena causing buffs/debuffs to not display
timetofall opened this issue ยท 0 comments
Sometimes when I load into an arena skirmish or solo shuffle I get the below LUA error and this causes buffs/debuffs not to display until I do a /reload
1x SharedXML/Backdrop.lua:224: script ran too long
[string "@SharedXML/Backdrop.lua"]:224: in function `SetupTextureCoordinates'
[string "@SharedXML/Backdrop.lua"]:325: in function `ApplyBackdrop'
[string "@SharedXML/Backdrop.lua"]:341: in function `SetBackdrop'
[string "@Cell/RaidFrame/UnitButton.lua"]:2690: in function `UpdateHighlightSize'
[string "@Cell/RaidFrame/UnitButton.lua"]:2763: in function `UpdatePixelPerfect'
[string "@Cell/RaidFrame/UnitButton.lua"]:286: in function `func'
[string "@Cell/Utils.lua"]:677: in function `IterateAllUnitButtons'
[string "@Cell/RaidFrame/UnitButton.lua"]:141: in function `onEventFunc'
[string "@Cell/Libs/CallbackHandler.lua"]:24: in function `Fire'
[string "@Cell/Core.lua"]:72: in function `UpdateLayout'
[string "@Cell/Core.lua"]:102: in function `onEventFunc'
[string "@Cell/Libs/CallbackHandler.lua"]:24: in function `Fire'
[string "@Cell/Core.lua"]:487: in function `?'
[string "@Cell/Core.lua"]:725: in function <Cell/Core.lua:724>
Locals:
self = CellRaidFrameHeader5UnitButton5TargetHighlight {
0 = <userdata>
OnBackdropLoaded = <function> defined @SharedXML/Backdrop.lua:152
Center = Texture {
}
points = <table> {
}
GetBackdropColor = <function> defined @SharedXML/Backdrop.lua:390
SetupTextureCoordinates = <function> defined @SharedXML/Backdrop.lua:214
OnBackdropSizeChanged = <function> defined @SharedXML/Backdrop.lua:182
HasBackdropInfo = <function> defined @SharedXML/Backdrop.lua:278
SetBackdropBorderColor = <function> defined @SharedXML/Backdrop.lua:422
RightEdge = Texture {
}
BottomEdge = Texture {
}
TopRightCorner = Texture {
}
GetEdgeSize = <function> defined @SharedXML/Backdrop.lua:188
BottomRightCorner = Texture {
}
BottomLeftCorner = Texture {
}
TopEdge = Texture {
}
ApplyBackdrop = <function> defined @SharedXML/Backdrop.lua:294
SetBackdrop = <function> defined @SharedXML/Backdrop.lua:329
ClearBackdrop = <function> defined @SharedXML/Backdrop.lua:282
TopLeftCorner = Texture {
}
GetBackdropBorderColor = <function> defined @SharedXML/Backdrop.lua:409
GetBackdrop = <function> defined @SharedXML/Backdrop.lua:347
backdropInfo = <table> {
}
SetupPieceVisuals = <function> defined @SharedXML/Backdrop.lua:246
SetBackdropColor = <function> defined @SharedXML/Backdrop.lua:399
LeftEdge = Texture {
}
SetBorderBlendMode = <function> defined @SharedXML/Backdrop.lua:266
}
width = 0
height = 0
effectiveScale = 0.746667
edgeSize = 0.714286
edgeRepeatX = 0
edgeRepeatY = 0
(for generator) = <function> defined =[C]:-1
(for state) = <table> {
BottomLeftCorner = <table> {
}
TopEdge = <table> {
}
BottomEdge = <table> {
}
Center = <table> {
}
RightEdge = <table> {
}
TopRightCorner = <table> {
}
TopLeftCorner = <table> {
}
LeftEdge = <table> {
}
BottomRightCorner = <table> {
}
}
(for control) = "Center"
pieceName = "Center"
pieceSetup = <table> {
LRy = "repeatY"
LRx = "repeatX"
ULx = 0
ULy = 0
URy = 0
URx = "repeatX"
LLy = "repeatY"
LLx = 0
}
region = Texture {
0 = <userdata>
}
(*temporary) = <table> {
LRy = "repeatY"
LRx = "repeatX"
ULx = 0
ULy = 0
URy = 0
URx = "repeatX"
LLy = "repeatY"
LLx = 0
}
(*temporary) = Texture {
0 = <userdata>
}
(*temporary) = <table> {
URx = 0.382813
ULy = "repeatX"
setHeight = true
ULx = 0.382813
URy = 0.062500
LRy = 0.062500
LRx = 0.492188
LLy = "repeatX"
LLx = 0.492188
}
(*temporary) = 0
(*temporary) = 0
(*temporary) = <function> defined =[C]:-1
(*temporary) = Texture {
0 = <userdata>
}
(*temporary) = "script ran too long"
coordStart = 0.062500
textureUVs = <table> {
BottomLeftCorner = <table> {
}
TopEdge = <table> {
}
BottomEdge = <table> {
}
Center = <table> {
}
RightEdge = <table> {
}
TopRightCorner = <table> {
}
TopLeftCorner = <table> {
}
LeftEdge = <table> {
}
BottomRightCorner = <table> {
}
}
SetupBackdropTextureCoordinates = <function> defined @SharedXML/Backdrop.lua:207