Success % wrong (with normal troops)
igorrebolj opened this issue ยท 4 comments
Im using both addons for that exact reason, calculations from CC are often dodgy. Also happens often addon pushes 1 champ and 2 troops without having anything to do with remaining champs / troops (i see using extra troops instead of champs as cost, since they need to be rebuild)
Bump, wrong % is back.
Latest version of addon
https://imgur.com/a/rSKv0xX
What is interesting, both addons show wrong %
You can use the switch do not use troop to maximize champions'usage
That sounds good in theory but never works out since you need troops to counter things in almost every mission. Just now have situation like this.
3 missions, only one at 200% (with any options, shown in square on right)
https://imgur.com/iB588Dk
CC pushes dual troop single champ, when i go with "do not use troops" mission is not possible at all
https://imgur.com/UJhTTNn
And yet there is perfectly good dual champ single troop option:
https://imgur.com/H1s5QtF