In-combat error
solitha opened this issue ยท 1 comments
I was doing the quest The Rumpus and may just have confused ConRO till it broke. Had it set to burst/single but I was getting dogpiled by waves of NPCs that died too quickly for Seed of Corruption to go off. but too slow if I didn't try dotting them up.
24x ConRO_Warlock/warlock.lua:452: attempt to compare number with nil
[string "@ConRO_Warlock/warlock.lua"]:452: in function NextDef' [string "@ConRO/core.lua"]:2432: in function
?'
[string "@ConRO/Libs/AceTimer-3.0-17/AceTimer-3.0.lua"]:55: in function <...faceConRO/Libs/AceTimer-3.0/AceTimer-3.0.lua:50>
Locals:
_ =
AbilityPurge = defined @ConRO/buttons.lua:2790
IsPvP = defined @ConRO/helper.lua:43
DestroyPurgableOverlays = defined @ConRO/buttons.lua:1712
modules =
}
CancelTimer = defined @ConRO/Libs/AceTimer-3.0/AceTimer-3.0.lua:147
DefFetchBlizzard = defined @ConRO/buttons.lua:2266
ItemEquipped = defined @ConRO/helper.lua:140
PurgeWindowFrame = defined @ConRO/buttons.lua:1075
InterruptGlow = defined @ConRO/buttons.lua:1875
ScheduleTimer = defined @ConRO/Libs/AceTimer-3.0/AceTimer-3.0.lua:94
TalentChosen = defined @ConRO/helper.lua:62
CreateDefenseOverlay = defined @ConRO/buttons.lua:1282
Heroism = defined @ConRO/helper.lua:304
ClassRGB =
}
SetEnabledState = defined @CanIMogIt/Libs/AceAddon-3.0/AceAddon-3.0.lua:420
InvokeNextDef = defined @ConRO/core.lua:2427
ClearAbilityRaidBuffsIndependent = defined @ConRO/buttons.lua:2719
CreateRaidBuffsOverlay = defined @ConRO/buttons.lua:1546
InterruptFramePool =
}
UnitAura = defined @ConRO/helper.lua:235
DisplayNext2WindowFrame = defined @ConRO/buttons.lua:900
NewModule = defined @CanIMogIt/Libs/AceAddon-3.0/AceAddon-3.0.lua:231
EnergyList =
}
RotationTimer =
}
GlowNextDef = defined @ConRO/buttons.lua:2920
DefSpells =
}
optionsFrame = Frame {
}
CreateCoolDownOverlay = defined @ConRO/buttons.lua:1216
MovementFramePool =
}
Spells =
}
GetName = defined @CanIMogIt/Libs/AceAddon-3.0/AceAddon-3.0.lua:275
IsSpellInRange = defined @ConRO/helper.lua:726
Dump = defined @ConRO/buttons.lua:2627
Colors =
}
RaidBuff = defined @ConRO/helper.lua:392
ClearAbilityInterruptIndependent = defined @ConRO/buttons.lua:2695
ToggleDamage = defined @ConRO/buttons.lua:718
Disable = defined @CanIMogIt/Libs/AceAddon-3.0/AceAddon-3.0.lua:310
PLAYER_CONTROL_LOST = defined @ConRO/core.lua:2287
Print = defined @ConRO/core.lua:2036
BurstMode = defined @ConRO/helper.lua:74
LEARNED_SPELL_IN_TAB = defined @ConRO/core.lua:2362
HideTauntGlow = defined @ConRO/buttons.lua:1983
HideDefenseGlow = defined @ConRO/buttons.lua:1959
CreateBurstButton = defined @ConRO/buttons.lua:483
Totem = defined @ConRO/helper.lua:984
SlashUnlock = defined @ConRO/buttons.lua:626
SetDefaultModuleLibraries = defined @CanIMogIt/Libs/AceAddon-3.0/AceAddon-3.0.lua:363
rotationEnabled = true
ItemReady = defined @ConRO/helper.lua:810
EnableModule = defined @CanIMogIt/Libs/AceAddon-3.0/AceAddon-3.0.lua:328
IterateEmbeds = defined @CanIMogIt/Libs/AceAddon-3.0/AceAddon-3.0.lua:438
RaidBuffsFramePool =
}
DefenseFramePool =
}
BlockAoE = defined @ConRO/buttons.lua:759
Interrupt = defined @ConRO/helper.lua:922
ButtonFetch = defined @ConRO/core.lua:2362
ACTIONBAR_HIDEGRID = defined @ConRO/core.lua:2209
defaultModuleState = true
Warnings = <f