CraftSim

CraftSim

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Lua error on crafting guild order

filliph opened this issue ยท 1 comments

commented
1x ...faceCraftSim/Modules/CraftResults/Frames.lua:192: attempt to compare nil with number
[string "@CraftSim/Modules/CraftResults/Frames.lua"]:192: in function `compFunc'
[string "@LoadoutReminder/Libs/GUTIL/GUTIL.lua"]:397: in function `Sort'
[string "@CraftSim/Modules/CraftResults/Frames.lua"]:191: in function `UpdateItemList'
[string "@CraftSim/Modules/CraftResults/CraftResults.lua"]:90: in function `AddCraftData'
[string "@CraftSim/Modules/CraftResults/CraftResults.lua"]:145: in function `AddResult'
[string "@CraftSim/Modules/CraftResults/CraftResults.lua"]:205: in function `callback'
[string "@LoadoutReminder/Libs/GUTIL/GUTIL.lua"]:336: in function `ContinueOnAllItemsLoaded'
[string "@CraftSim/Modules/CraftResults/CraftResults.lua"]:204: in function `processCraftResults'
[string "@CraftSim/Modules/CraftResults/CraftResults.lua"]:52: in function <...ddOns/CraftSim/Modules/CraftResults/CraftResults.lua:51>

Locals:
a = <table> {
 qualityID = 5
 quantity = 1
 item = <table> {
 }
 quantityMulticraft = 0
}
b = <table> {
 quantity = 1
 item = <table> {
 }
 quantityMulticraft = 0
}
(*temporary) = 4
(*temporary) = nil
(*temporary) = <table> {
 GetItemLocation = <function> defined @FrameXML/ObjectAPI/Item.lua:104
 IsDataEvictable = <function> defined @FrameXML/ObjectAPI/Item.lua:304
 LockItem = <function> defined @FrameXML/ObjectAPI/Item.lua:173
 IsItemDataCached = <function> defined @FrameXML/ObjectAPI/Item.lua:293
 GetInventoryTypeName = <function> defined @FrameXML/ObjectAPI/Item.lua:287
 GetItemQualityColor = <function> defined @FrameXML/ObjectAPI/Item.lua:250
 Matches = <function> defined @FrameXML/ObjectAPI/Item.lua:66
 itemLink = "|cff0070dd|Hitem:191529::::::::70:72:::::::::|h[Illustrious Insight]|h|r"
 GetItemQuality = <function> defined @FrameXML/ObjectAPI/Item.lua:221
 Clear = <function> defined @FrameXML/ObjectAPI/Item.lua:131
 GetItemIcon = <function> defined @FrameXML/ObjectAPI/Item.lua:185
 GetItemMaxStackSize = <function> defined @FrameXML/ObjectAPI/Item.lua:260
 ContinueWithCancelOnItemLoad = <function> defined @FrameXML/ObjectAPI/Item.lua:336
 IsItemLocked = <function> defined @FrameXML/ObjectAPI/Item.lua:169
 IsRecordDataCached = <function> defined @FrameXML/ObjectAPI/Item.lua:346
 IsItemEmpty = <function> defined @FrameXML/ObjectAPI/Item.lua:138
 SetItemID = <function> defined @FrameXML/ObjectAPI/Item.lua:94
 IsStackable = <function> defined @FrameXML/ObjectAPI/Item.lua:271
 SetItemLink = <function> defined @FrameXML/ObjectAPI/Item.lua:89
 GetInventoryType = <function> defined @FrameXML/ObjectAPI/Item.lua:276
 SetItemGUID = <function> defined @FrameXML/ObjectAPI/Item.lua:99
 GetItemID = <function> defined @FrameXML/ObjectAPI/Item.lua:156
 GetCurrentItemLevel = <function> defined @FrameXML/ObjectAPI/Item.lua:239
 GetItemQualityColorRGB = <function> defined @FrameXML/ObjectAPI/Item.lua:255
 UnlockItem = <function> defined @FrameXML/ObjectAPI/Item.lua:179
 GetItemGUID = <function> defined @FrameXML/ObjectAPI/Item.lua:115
 SetItemLocation = <function> defined @FrameXML/ObjectAPI/Item.lua:84
 GetItemName = <function> defined @FrameXML/ObjectAPI/Item.lua:195
 IsItemInPlayersControl = <function> defined @FrameXML/ObjectAPI/Item.lua:150
 GetItemLink = <function> defined @FrameXML/ObjectAPI/Item.lua:206
 ValidateForContinueOnItemLoad = <function> defined @FrameXML/ObjectAPI/Item.lua:309
 GetStaticBackingItem = <function> defined @FrameXML/ObjectAPI/Item.lua:146
 HasItemLocation = <function> defined @FrameXML/ObjectAPI/Item.lua:127
 ContinueWithCancelOnRecordLoad = <function> defined @FrameXML/ObjectAPI/Item.lua:342
 ContinueOnItemLoad = <function> defined @FrameXML/ObjectAPI/Item.lua:330
 GetStackCount = <function> defined @FrameXML/ObjectAPI/Item.lua:232
}
(*temporary) = "attempt to compare nil with number"
commented

probably fixed in 12.0.0