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KhazAlgar Gem crushing

KennyBurch opened this issue ยท 7 comments

commented

Gem crushing appears to only account for the 3x gems during the crushing for Cost Optimizations. Not the 10 Bismuth also used.

commented

is this a salvaging recipe?

commented

is this a salvaging recipe?

Yes, Jewelcrafting has two salvaging recipes. One for just ore prospecting, and a 2nd for gem crushing. The crushing takes two inputs. a) 3x of a a gem and b) 10x of one of the three qualities of bismuth.

commented

Hello, i checked on DevTools :
Gem crushing reagentData/SalvageReagentSlot/requiredQuantity = 0
Gem crushing reagentData/SalvageReagentSlot/possibleItems = (68) table
Gem crushing reagentData/RequiredReagent/"Bismuth" (The only one in table)/ 3 quality possible and 10 on required quantity

commented

ore prospecting reagentData/SalvageReagentSlot/requiredQuantity = 0
ore prospecting reagentData/SalvageReagentSlot/possibleItems = (11) table

commented

The expected yields is also good :
3 for the first and 5 for the second.
But the 10 bismuth is not in the yield.
I think it's the first time we have a salvage recipe with two fields no ?

commented

The expected yields is also good : 3 for the first and 5 for the second. But the 10 bismuth is not in the yield. I think it's the first time we have a salvage recipe with two fields no ?

@netouss
exactly, that seems to be the problem, will take a look to support that

commented

crafting costs and profit in crafting results are supported now in 19.4.2