CraftSim

CraftSim

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Reagent optimization reachable quality and reagent distribution incorrectly calculated

hollo6 opened this issue ยท 1 comments

commented

Using v19.6.2.
I have the following order:
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And the reagent optimization calculation is wrong:

  1. Max quality set to 5, it shows reachable is 3 with the following reagents:
    image

  2. Max quality set to 3, reagents changed from the previous one (that also says 3):
    image

  3. Max quality set to 4, now it shows that it is in fact reachable with a third set of materials (which is in fact the correct set):
    image

commented

Related issue. In this craft, CraftSim work order reagent optimization says I need some R3 Stormcharged Leather to reach rank 4. But you can see in the main work order screen, I can reach that with all rank 2. The cost optimization window below confirms that R2 leather is cheaper than R3.

image