CraftSim

CraftSim

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[Profit Calculations] Account for Already Owned items w.r.t. Auction House Cut

Lisonna opened this issue ยท 0 comments

commented

In the past we have discussed how a primary use case of CraftSim is to inform decisions about if it's worth Buying materials -> Craft Recipe -> Sell Outputs.

When doing this, the material costs are correctly accounted for as the cost to purchase the materials, and the auction house cut gets applied to the output items, which is correct.

However, if you already have the items and do not need to purchase them, you are making a decision between:

  1. Sell the materials directly (This incurs the AH cut)
  2. Craft the item and sell the result (Incurring the AH cut on the output)

The gold value in line 1 is the effective cost for the item, because it is the gold that I am giving up to commit the material to the craft. Thus, if you already have an item, the effective cost of the material is reduced from the normal cost by the AH cut.

I think the case of having an item already, vs the case of needing to purchase the item, are two separate use cases, and I've been in both of them many times. I do not think that the situation I am outlining should become the way the addon works as a baseline, (because then it creates confusion about future crafts if applied to all crafts) however a toggle option to either A) apply a 5% cost reduction to all inputs or B) just removing the AH cut altogether from the output value (preferably something quick and easy to adjust/flip on and off, not in the addon config settings) would achieve what I am looking to see.

Or whatever other solution you see fit, if you think of a better way to address the concern I have :)

Thanks for your work