Still have Lua errors
swetlover opened this issue · 1 comments
Describe the bug
Ope DBM GUI,then get lua errors.
Do you have an error log of what happened?
1x ...faceDBM-RaidLeadTools\Modules\StandByBot.lua:22: attempt to index field 'panel' (a nil value)
...faceDBM-RaidLeadTools\Modules\StandByBot.lua:22: in function `?'
DBM-Core\DBM-Core-1.13.12.lua:2571: in function `LoadGUI'
DBM-Core\DBM-Core-1.13.12.lua:2270: in function `?'
FrameXML\ChatFrame.lua:4609: in function `ChatEdit_ParseText'
FrameXML\ChatFrame.lua:4270: in function `ChatEdit_SendText'
FrameXML\ChatFrame.lua:4306: in function `ChatEdit_OnEnterPressed'
[string "*:OnEnterPressed"]:1: in function <[string "*:OnEnterPressed"]:1>
Locals:
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to index field 'panel' (a nil value)"
mod = <table> {
timers = <table> {
}
specwarns = <table> {
}
CHAT_MSG_GUILD = <function> defined @DBM-RaidLeadTools\Modules\StandByBot.lua:216
OnInitialize = <function> defined @DBM-RaidLeadTools\Modules\StandByBot.lua:161
SyncThreshold = 8
modId = "RaidLeadTools"
CHAT_MSG_WHISPER = <function> defined @DBM-RaidLeadTools\Modules\StandByBot.lua:199
CHAT_MSG_PARTY = <function> defined @DBM-RaidLeadTools\Modules\StandByBot.lua:216
revision = 20190926152843
Options = <table> {
}
DefaultOptions = <table> {
}
id = "StandByBot"
CHAT_MSG_RAID_LEADER = <function> defined @DBM-RaidLeadTools\Modules\StandByBot.lua:216
OnSync = <function> defined @DBM-RaidLeadTools\Modules\StandByBot.lua:183
CHAT_MSG_OFFICER = <function> defined @DBM-RaidLeadTools\Modules\StandByBot.lua:216
CHAT_MSG_RAID = <function> defined @DBM-RaidLeadTools\Modules\StandByBot.lua:216
categorySort = <table> {
}
iconRestore = <table> {
}
localization = <table> {
}
announces = <table> {
}
vb = <table> {
}
optionCategories = <table> {
}
}
L = <table> {
History_OnJoin = "[%s]: %s 在待命"
SB_History_Saved = "待命列表保存为 %s"
SB_History_NotSaved = "没有玩家在待命 --> 没有历史记录"
AddedSBUser = "你现在在待命列表内. 请一直在线直到我们需要你或者将你从待命列表中移除."
SB_History_Line = "[ID=%d] %s 的团队有 %d 名团员"
Local_CleanList = "待命列表已清空 (%s 的请求)"
NoLongerStandby = "你已经不在待命列表中了. 你待命了 %d 小时 %d 分钟."
InRaidGroup = "对不起, 你在待命前必须离开团队."
Local_AddedPlayer = "[SB]: %s 在待命."
Current_StandbyTime = "%s 待命时间:"
Local_CantRemove = "对不起, 不能移除玩家."
UserIsAllreadySB = "对不起, 你已在待命列表内. 密语我"!sb off"."
name = "name"
Local_RemovedPlayer = "[SB]: %s 已不再待命."
LeftRaidGroup = "你已经离开了团队. 如果你不想待命请密语我"!sb"."
SB_Documentation = "待命助手可以让RL管理当前不能参加活动的团员. 以下所有命令都可以用在工会频道中.
!sb - 显示待命玩家列表
!sb times - 显示已待命时间
!sb add <玩家名字> - 增加一个玩家到待命列表中
!sb del <玩家名字> - 将一名玩家从待命列表中移除
!sb save - 保存当前列表
!sb reset - 清空待命列表
!sb history [id] - 显示待命历史
想要待命的玩家需要向安装有本插件的玩家密语 '!sb'. 然后他会得到一些说明. 如果想离开列表可以直接密语 '!sb off'."
Local_NoRaid = "你必须在团队中才能使用此功能"
PostStandybyList = "当前待命:"
History_OnLeave = "[%s]: %s 在 %s 分钟后离开了待命列表"
}
GameFontNormalSmall = GameFontNormalSmall {
0 = <userdata>
}
GameFontHighlightSmall = GameFontHighlightSmall {
0 = <userdata>
}
pairs = <function> defined =[C]:-1
1x DBM-GUI\DBM-GUI.lua:3595: bad argument #1 to 'pairs' (table expected, got nil)
[C]: in function `pairs'
DBM-GUI\DBM-GUI.lua:3595: in function <DBM-GUI\DBM-GUI.lua:3592>
[C]: in function `Show'
DBM-GUI\DBM-GUI.lua:1302: in function `DisplayFrame'
DBM-GUI\DBM-GUI.lua:1230: in function `OnButtonClick'
[string "*:OnClick"]:1: in function <[string "*:OnClick"]:1>
Locals:
(*temporary) = nil
(*temporary) = "table expected, got nil"
= <function> defined =[C]:-1
Screenshots
Did you try having DeadlyBossMods as the only enabled addon and everything else (especially something like ElvUI) disabled?
Yes,still have lua erros.
Which version of DeadlyBossMods are you using?
Deadly Boss Mods (DBM) 1.13.12-classic
and
Deadly Boss Mods (DBM) - RaidLeadTools r124-classic
Was it working in a previous version? If yes, which was the last good one?
No.
Additional context
Classic version,Chinses client.
This was fixed as of 4e519f9