DBM - Dungeons, Delves, & Events (Requires Deadly Boss Mods) - DBM

DBM - Dungeons, Delves, & Events (Requires Deadly Boss Mods) - DBM

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Shadowlands Dungeon Support

MysticalOS opened this issue · 17 comments

commented

The Necrotic Wake

  • Mods created with loading, stats, and combat detection for all bosses
  • Dungeon Boss mods drycoded with warnings/timers/feature
  • Dungeon boss mod drycodes tested and mods completed from real data
  • Dungeon boss additional pass with mythic transcriptor log review to refine them further
  • Dungeon Trash mod drycoded with warnings for all notable trash as outlined by Wowhead Guides
  • Dungeon Trash mod tested thoroughly on Mythic or Mythic+
  • Dungeon final pass on live, especially Mythic+

Plaguefall

  • Mods created with loading, stats, and combat detection for all bosses
  • Dungeon Boss mods drycoded with warnings/timers/feature
  • Dungeon boss mod drycodes tested and mods completed from real data
  • Dungeon boss additional pass with mythic transcriptor log review to refine them further
  • Dungeon Trash mod drycoded with warnings for all notable trash as outlined by Wowhead Guides
  • Dungeon Trash mod tested thoroughly on Mythic or Mythic+
  • Dungeon final pass on live, especially Mythic+

Mists of Tirna Scithe

  • Mods created with loading, stats, and combat detection for all bosses
  • Dungeon Boss mods drycoded with warnings/timers/feature
  • Dungeon boss mod drycodes tested and mods completed from real data
  • Dungeon boss additional pass with mythic transcriptor log review to refine them further
  • Dungeon Trash mod drycoded with warnings for all notable trash as outlined by Wowhead Guides
  • Dungeon Trash mod tested thoroughly on Mythic or Mythic+
  • Dungeon final pass on live, especially Mythic+

Halls of Atonement

  • Mods created with loading, stats, and combat detection for all bosses
  • Dungeon Boss mods drycoded with warnings/timers/feature
  • Dungeon boss mod drycodes tested and mods completed from real data
  • Dungeon boss additional pass with mythic transcriptor log review to refine them further
  • Dungeon Trash mod drycoded with warnings for all notable trash as outlined by Wowhead Guides
  • Dungeon Trash mod tested thoroughly on Mythic or Mythic+
  • Dungeon final pass on live, especially Mythic+

Spires of Ascension

  • Mods created with loading, stats, and combat detection for all bosses
  • Dungeon Boss mods drycoded with warnings/timers/feature
  • Dungeon boss mod drycodes tested and mods completed from real data
  • Dungeon boss additional pass with mythic transcriptor log review to refine them further
  • Dungeon Trash mod drycoded with warnings for all notable trash as outlined by Wowhead Guides
  • Dungeon Trash mod tested thoroughly on Mythic or Mythic+
  • Dungeon final pass on live, especially Mythic+

Theater of Pain

  • Mods created with loading, stats, and combat detection for all bosses
  • Dungeon Boss mods drycoded with warnings/timers/feature
  • Dungeon boss mod drycodes tested and mods completed from real data
  • Dungeon boss additional pass with mythic transcriptor log review to refine them further
  • Dungeon Trash mod drycoded with warnings for all notable trash as outlined by Wowhead Guides
  • Dungeon Trash mod tested thoroughly on Mythic or Mythic+
  • Dungeon final pass on live, especially Mythic+

De Other Side

  • Mods created with loading, stats, and combat detection for all bosses
  • Dungeon Boss mods drycoded with warnings/timers/feature
  • Dungeon boss mod drycodes tested and mods completed from real data
  • Dungeon boss additional pass with mythic transcriptor log review to refine them further
  • Dungeon Trash mod drycoded with warnings for all notable trash as outlined by Wowhead Guides
  • Dungeon Trash mod tested thoroughly on Mythic or Mythic+
  • Dungeon final pass on live, especially Mythic+

Sanguine Depths

  • Mods created with loading, stats, and combat detection for all bosses
  • Dungeon Boss mods drycoded with warnings/timers/feature
  • Dungeon boss mod drycodes tested and mods completed from real data
  • Dungeon boss additional pass with mythic transcriptor log review to refine them further
  • Dungeon Trash mod drycoded with warnings for all notable trash as outlined by Wowhead Guides
  • Dungeon Trash mod tested thoroughly on Mythic or Mythic+
  • Dungeon final pass on live, especially Mythic+

Tazavesh, the Veiled Market

  • Zo'phex the Sentinel
    • Mod created with loading, stats, and combat detection
    • Mod drycoded with warnings/timers/feature
    • Encounter tested with mod and drycode bugs squashed, post testing
    • Encounter prepped for Hard mode
    • Encounter re-tested with hard mode mod and drycode bugs squashed, post testing.
    • Mod finished with real data from remaining difficulties (heroic at later date)
  • The Menagerie
    • Mod created with loading, stats, and combat detection
    • Mod drycoded with warnings/timers/feature
    • Encounter tested with mod and drycode bugs squashed, post testing
    • Encounter prepped for Hard mode
    • Encounter re-tested with hard mode mod and drycode bugs squashed, post testing.
    • Mod finished with real data from remaining difficulties (heroic at later date)
  • Mailroom Mayhem
    • Mod created with loading, stats, and combat detection
    • Mod drycoded with warnings/timers/feature
    • Encounter tested with mod and drycode bugs squashed, post testing
    • Encounter prepped for Hard mode
    • Encounter re-tested with hard mode mod and drycode bugs squashed, post testing.
    • Mod finished with real data from remaining difficulties (heroic at later date)
  • Myza's Oasis
    • Mod created with loading, stats, and combat detection
    • Mod drycoded with warnings/timers/feature
    • Encounter tested with mod and drycode bugs squashed, post testing
    • Encounter prepped for Hard mode
    • Encounter re-tested with hard mode mod and drycode bugs squashed, post testing.
    • Mod finished with real data from remaining difficulties (heroic at later date)
  • So'azmi
    • Mod created with loading, stats, and combat detection
    • Mod drycoded with warnings/timers/feature
    • Encounter tested with mod and drycode bugs squashed, post testing
    • Encounter prepped for Hard mode
    • Encounter re-tested with hard mode mod and drycode bugs squashed, post testing.
    • Mod finished with real data from remaining difficulties (heroic at later date)
  • Hylbrande
    • Mod created with loading, stats, and combat detection
    • Mod drycoded with warnings/timers/feature
    • Encounter tested with mod and drycode bugs squashed, post testing
    • Encounter prepped for Hard mode
    • Encounter re-tested with hard mode mod and drycode bugs squashed, post testing.
    • Mod finished with real data from remaining difficulties (heroic at later date)
  • Timecap'n Hooktail
    • Mod created with loading, stats, and combat detection
    • Mod drycoded with warnings/timers/feature
    • Encounter tested with mod and drycode bugs squashed, post testing
    • Encounter prepped for Hard mode
    • Encounter re-tested with mod and mythic drycode bugs squashed, post testing
    • Mod finished with real data from remaining difficulties (heroic at later date)
  • So'leah
    • Mod created with loading, stats, and combat detection
    • Mod drycoded with warnings/timers/feature
    • Encounter tested with mod and drycode bugs squashed, post testing
    • Encounter prepped for Hard mode
    • Encounter re-tested with hard mode mod and drycode bugs squashed, post testing.
    • Mod finished with real data from remaining difficulties (heroic at later date)
commented

Now that Blizzard has returned Xira the Underhanded to the "An Affront of Challengers" (first boss fight) of Theater of Pain, it would be useful to have a say/yell/party spam from the person who is targeted by the Opportunity Strikes stun until they are broken, to aid people with chat bubbles in finding the CC'd person.

commented

I thought I already re-enabled that stuff. let Me double check it

commented

Marking all the 9.0 content "complete" at this point. I'm sure issues still remain as users aren't the greatest at reporting them, but at this point I have watched a lot of M+ on twitch and fixed a lot of issues over past few months through 3rd party observation. I'll continue to fix things i see on streams or users report but at this point I'd no longer consider the mods beta or incomplete

9.1 dungeon is a different story. issue remains open for that.

commented

is dbm reliable at this point for 9.1? I'm considering the switch back from BW

commented

For the new dungeon? it literally only has proper support for first boss and none of rest. pug groups haven't been the best and no capible users have submitted their own logs. It's likely fully support of that dungeon won't be properly tested until 9.2 when it gets split into two dungeons and heroic modes are enabled (pug friendly)

That could change at any time if someone just shares transcriptor logs and notes on the existing drycoded mods so I know what needs fixing/changing. Someone that has actual guildies/friends to run it with, so that someone isn't me.

Sorry I can't give a better answer. 9.0 dungeon support (ie all mythic+) as far as I know is fine and has been since beginning, if it hasn't then it's because no one has reported the problems.

commented

Some timers are off
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Log

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Log

commented

Any chance we can get Drifting Star from Adorned Starseer in Tazavesh added to the audible frontal abilities?

commented

Probably eventually. this dungeon still effectively only supports one boss because mega dungeons are always hard to support when I don't have reliable testers/loggers for this sort of thing and pugging this dungeon has and always will be a nightmare on Mythic or higher

i did plan to queue heroic versions eventually to try and get some data for them, but only after raid stuff settles down.

commented

Also, since I have no idea if those reports from molk were fixed or not, i'm just gonna flag them as outdated and only take new reports for those dungeons.

commented

Issue now low priority, it's unlikely i'll be able to test Tazavesh on hard mode for foreseeable future (probably not for 2-3 expansions at this point).

Ticket remains open as low priority now. Mods were adequate enough for M+ but actually making sure they work on hard mode is just not something that can be done right now.

commented

With DF so near now, and hard mode not being mart of M+ and not being relevant in dragonflight, these mods are now feature locked and will only be getting bug fixes going forward.

commented

Additional Requests:

  • Auto mark mage adds on Amarth in Necrotic Wake dungeon
commented

Sticking some timer stuff here;

  • Timer ~Slime Injection(Timer329110cd) refreshed before expired. Remaining time is : 2.5. Please report this bug
  • Timer ~Cytotoxic Slash(Timer325552cd) refreshed before expired. Remaining time is : 3.9. Please report this bug
commented

This is a tough one. At this point trash and bosse have been thoroughly tested by users, but they are notoriously bad at reporting issues. Lots can still be broken, so until DBM devs or reliable testers have ensured all dungeons have perfect trash and boss mods. This issue remains open.

commented
  • Add warning for Dread Bindings from Grand Overseer from Sanguine Depths
commented

Please add a "switch target" text warning when Oppressive Banner shows up while fighting Xav the Fallen in Theater of Pain

commented

It should have one, is it not functional?

EDIT, yes it would be non functional, i already see the bug, thanks for report, fixing now.