Nameplate icon glow bug - massive green square obstructs visuals
jungheeMW opened this issue ยท 15 comments
Describe the bug
Nameplate icons frequently, but not always, produce a massive green square that quickly disappears. The error is inconsistent but can usually be reproduced. If the massive green square appears, it will very quickly shrink down to a normal size.
Do you have an error log of what happened?
None at the moment, but willing to run if needed.
To Reproduce
- Enter Waterworks delve on any difficulty.
- Clear until you find a Kobold Taskfinder
- Let the Kobold Taskfinder cast Blazing Wick.
Did you try having DeadlyBossMods as the only enabled addon and everything else (especially something like ElvUI) disabled?
Only DBM as well as BugSack and BugGrabber were enabled.
Which version of DeadlyBossMods are you using?
Core 11.0.34-8 alpha
Dungeons r173 release
Was it working in a previous version? If yes, which was the last good one?
Do not recall. Only noticed today upon a different user's report.
Additional context
Tested in Waterworks delve.
I've done that dozens of times, never seen the bug. so I'd say it's not reproducible, therefor this will be marked low priority and be ignored for now
I will tag @cont1nuity though but me attempting to fix something that never happens to me would just be a blind waste of time
@jungheeMW are you using Masque?
Edit: should not matter with only DBM enabled, if truly all other addons were disabled.
LUA error upon logging in: https://pastebin.com/VVQBKaJg
Tested with only DBM Core 11.0.34-20 alpha, BugGrabber, BugSack, Simple Addon Manager.
Another LUA error occuring moments after loading into delve, running in the same conditions as previous
https://pastebin.com/NfD8jpiQ
Fixed that error, was entirely unrelated to this issue and was related to fact that DBM:IsSeasonal can't be called in localization since it loads before that function does.
I reverted to Core 11.0.34-13-g3ee1480 to test the fixes and the issues still persist (intermittently). It might be specific to this delve or mob.
Tested with only the following addons enabled:
DBM
BugGrabber
BugSack
Simple Addon Manager
Retested on Core 11.0.34-21 alpha, which did not affect the results (original reported problem of massive green square still exists, and is intermittent).
Try with b064d02 or newer
Tested b064d02, original reported issue still persists.
Only running DBM, BugSack, BugGrabber, Simple Addon Manager.
Went into delve and just can't reproduce this issue. i'm not saying it doesn't exist, but to even perceive it you'd have to play game in ultra slow motion. I'm beginning to think this is just only an issue at low fps or even just a digital foundry type issue where they do 8x zoom on a pixel to show how that pixel is jagged if you put your face against screen and fixate on it.
I think for the 2 users in entire world that have this issue, can just turn the glow off
i've identified the bug finally
it's a bug in libcustomglow
reason I wasn't having bug is I'm not using default settings. the bug is in "proc" effect
i'm using button
I'm gonna change dbm default to button for now and force reset defaults for all users. and put a ticket in for proc glow issue with lib maybe
948fb06
works around issue for now, but the TL/DR, just go into nameplate options and change cast glow from proc to button (or update dbm and it'll be force changed for you)