GUI Known Issues
MysticalOS opened this issue ยท 1 comments
High
- Option spacers now have following issues.
- Are incorectly inserted (align incorrectly).
- Are not respected by next object in setpoint code and instead get ignored when next object sets point to previous option and not spacer.
- Cause the area to have empty space at end, although this technically isn't a bug, just a side effect of number 2 since this space allotment should be used, when number 2 is fixed.
Moderate
- SimpleHTML (option checkbox text) doesn't update wrapping at all on resize. It will update wrap on next UI load
Minor
- SimpleHTML wrapping wraps on end of frame instead of end of frame area (Ie text can run under the scroll bar)
- Load default options button doesn't reposition during or after drag. Wherever it appeared on load, is where it stays.
- Currently GUI min size is capped at 800, 600 pixels to avoid some of the above issues from being bigger issues if user tries to make GUI too small. the cap will likely be lowered more when some of above stuff is fixed, but not made TOO much lower because there is no reason for GUI to be 30 by 30 pixels or anything goofy.
- In rare cases it might think you grabbed resize corner when you haven't. I haven't been able to find exactly what causes this but if you accidentally resize window and actually drag corner off screen, there is an emergency reset size option in general options
- boss mod Stats panels are auto sizing too much space, leaving a lot of empty space at bottom.
- An EditBox needs to be added for both width and height to allow pixel perfectionists to set more specific size for GUI window.
Classic Only
- Dummy bars seem to misalign text with bar in GUI, fine elsewhere.