DBM - Deadly Boss Mods (DBM-Core)

DBM - Deadly Boss Mods (DBM-Core)

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Castle Nathria Sludge Fist counter bug

TerrifiedOne opened this issue ยท 3 comments

commented

Twitch client installed classic/retail version on retail/classic

Describe the bug

**** There were certain counters when doing the Sludgefist on normal that werent counting correctly or timed right. They would count down, reach zero and then start counting up. So the timing was off.****

Do you have an error log of what happened?

To Reproduce

Screenshots

Did you try having DeadlyBossMods as the only enabled addon and everything else (especially something like ElvUI) disabled?
No
Which version of DeadlyBossMods are you using? Newest one. I update everyday

Was it working in a previous version? If yes, which was the last good one? I didnt do this fight before. So I wouldnt know.

Additional context
I was luckily streaming and made a clip of it so you can see. https://clips.twitch.tv/SassyRespectfulMochaShadyLulu

commented

Not a bug, these are not static timers and can be spell queued. the timers do that to show the spell cd is complete and spell is queued (and amount of time it's been queued).

commented

But with other bosses the count down timer was on time when the spell was going to be cast.

commented

That's because other bosses were designed better. Sometime bosses just spell queue. All DBM does is present the information too othe user.