DBM - Deadly Boss Mods (DBM-Core)

DBM - Deadly Boss Mods (DBM-Core)

530M Downloads

LUA error in 1st wipe

Krovikan opened this issue ยท 10 comments

commented

I expect message of wipe, but instead I get message of wipe and a LUA error about Playsond in DBM-Core. Only success in the 1st wipe of all session of the game.

Error:

Date: 2019-09-14 16:54:52
ID: 1
Error occured in: Global
Count: 1
Message: ..\AddOns\DBM-Core\DBM-Core.lua line 6418:
PlaySoundFile Error - Invalid fileDataID for sound.
Debug:
[C]: ?
[C]: ?
DBM-Core\DBM-Core.lua:6418:
DBM-Core\DBM-Core.lua:6394
DBM-Core\DBM-Core.lua:6428: PlaySoundFile()
DBM-Core\DBM-Core.lua:6028: EndCombat()
DBM-Core\DBM-Core.lua:5584: func()
DBM-Core\DBM-Core.lua:1700:
DBM-Core\DBM-Core.lua:1691
Locals:

AddOns:
Swatter, v7.3.1 (<%codename%>)
ACP, v3.5.6-2-g9b55b72
AdvancedInterfaceOptions, v1.3.2-1-g9719ccc
Altoholic, vr191
AtlasLoot, vv8.10.00
AtlasLootBattleforAzeroth, vv8.10.00
AtlasLootBurningCrusade, vv8.10.00
AtlasLootCataclysm, vv8.10.00
AtlasLootClassic, vv8.10.00
AtlasLootLegion, vv8.10.00
AtlasLootMistsofPandaria, vv8.10.00
AtlasLootWarlordsofDraenor, vv8.10.00
AtlasLootWrathoftheLichKing, vv8.10.00
BagBrother, v
Bagnon, v8.2.9
Bartender4, v4.8.7-2-gb6977ae
BasicThreatBar, vr95-beta
ChampionCommander, v1.2.2 80200
DataStore, vr66
DataStoreAgenda, vr30
DataStoreAuctions, vr51
DataStoreCharacters, vr44
DataStoreContainers, vr60
DataStoreCrafts, vr83
DataStoreCurrencies, vr39
DataStoreInventory, vr54
DataStoreMails, vr53
DataStoreSpells, vr33
DataStoreStats, vr32
DataStoreTalents, vr62
DBMArchaeology, vr33-3-gc2341af
DBMAzerothBfA, v
DBMCore, v8.2.18-10-g05d5954
DBMDefaultSkin, v
DBMGarrisonInvasions, vr44-4-g98e9fb6
DBMIcecrown, vr289-17-g9c7e74e
DBMStatusBarTimers, v
Decursive, v2.7.6.4
ExRT, v4030
GatherMate2, v1.45
GatherMateSharing, vv1.12
HandyNotes, vv1.5.6
HandyNotesBattleForAzerothAchievments, vv7
HandyNotesBattleForAzerothTreasures, v1
HandyNotesCamelFigurines, v1.3
HandyNotesHallowsEnd, vv1.4.3-8-ga38054e
HandyNotesLunarFestival, vv1.6.2
HandyNotesSummerFestival, vv1.6.1-2-gd05b89c
InstanceAchievementTracker, v2.57.0
LibSharedMedia30, v3.0-114
MapCoords, v0.31
MountJournalEnhanced, v2.5.1
NeatPlates, v8.2.0.14
NeatPlatesNeon, v
NeatPlatesHub, v
NeatPlatesWidgets, v
Nomepidas, v
Overachiever, v1.0.7
OverachieverCache, v1.0.7
OverachieverTabs, v1.0.7
OverachieverTrade, v1.0.7
Paste, v1.4.10
PetBattleTeams, v3.3.11
PetJournalEnhanced, v2.9.30
PetTracker, v8.2.1
PetTrackerBreeds, v8.2.1
PetTrackerJournal, v8.2.1
PetTrackerUpgrades, v8.2.1
Quartz, v3.5.1-1-gac72c9a
Skada, v1.7.6
SlideBar, v7.3.1 (<%codename%>)
TomTom, vv80200-1.0.7
ToyBoxEnhanced, v2.3
WarfrontRareTracker, v1.0.7
WeakAuras, v2.14.6-33-g8a60d77
WIM, v3.7.33-3-g7e32919
WorldQuestTracker, v
ZPerl, v5.7.8
ZPerlArcaneBar, v
ZPerlParty, v
ZPerlPlayer, v
ZPerlPlayerBuffs, v
ZPerlTarget, v
ZPerlTargetTarget, v
BlizRuntimeLib_esES v8.2.0.80200
(ck=913)

To reproduce:

  1. Go to any boss of the raid.
  2. Wipe all.
  3. See LUA error in the screen (I use Swatter to catch errors)

The moment of the LUA error (September 10):

https://i.imgur.com/WFJ89T9.png

I don't try to only enable DBM.

Current version: 8.2.18-10-g05d5954

Was working always but I don't remember from wich version fail. I think fail before September.

From years ago I check always everyday for the last version (alpha) of the addon in Twitch/Curse.

The night of the screenshot I was died in Behemoth but no Error. Only success the Error in a General Wipe (all the raid).

Regards

commented

What is your "Set sound played for encounter wipe" set to? :)

commented

Sound event for wipe is Yogg-Saron: Laugh.

commented

Checked that sound and it's fine, plays correctly, has valid soundID in config. Since you are using alpha, you can use debug I added to figure out what's ACTUALLY causing these errors for users. do /dbm debug . after this, do /dbm debuglevel 3

This will create a ton of spam during fight, so ideally don't do it during progression. I had to make playing sounds a level 3 event, since dbm is constantly playing sounds, but that also means you'll be getting ALL the spammy debug events entire fight.

then next time it happens, tell us what chat says is the file it tried to play.

You are looking for
"PlaySoundFile playing with media "..path (at the time of the error)

once you have that, just do /dbm debug again to turn off the debug stuff

commented

Ok.

I need to launch these 2 commands (one after another) at the start of the raid and I have upload this file at the end of raid (2 hours)?

The file will be generated in Logs directory of WoW?

Regards

commented

nothing to upload, you'll see the print in chat log. The just say what media path it gave when error occured

commented

Thanks for the clarification. I will try tomorrow.

Regards

commented

Is strange but today, I enable /dbm debug on raid and I don't have spam in chat (I use /dbm debuglevel 3 to stop debugger after the 1st Boss encounter). And no error.

The sound Yogg-Saron: Laugh was listened at wipe.

ENCOUNTER_END event fired:2304 Lady Gobernalle 15 12 0

I will continue monitorizing if the problem reproduce. But for now, all OK.

Regards

commented

Debuglevel 3 doesn't stop it, that should hae been run IMMEDIATELY after turning debug mode on, that tells it what level of debug to do. doing /dbm debug a second timeis what turns it off.

If sound played correctly after wipe you probably already fixed it by clicking drop down causing it to set the value over whatever bad value was there before.

commented

Yes, when @developaws ask me for the sound, I cliked the sound to listen.

commented

Ah, that would have repaired the issue right then and there, because I know what issue was, whatever sound it was ACTUALLY set to was missing/removed, when a sound is missing the menu may show a sound but that doesn't mean THAT is what it is set to. It just means table key is missing so menu is showing something else. But at time you were getting errors it wasn't ACTUALLy set to yogg laugh, that's just what menu said cause what it was set to was missing. Of course when you clicked it, you actually set it to yogg laugh.

TL/DR, no point in running debug now, we'll never know what sound you had before that ended up missing.