DejaCharacterStats

DejaCharacterStats

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DCSLayouts.lua:966: attempt to index global 'InterfaceOptionsFrame' (a nil value)

arcadiatostark opened this issue ยท 0 comments

commented

Happens when I click on the button to hide the character stats.

3x Interface/AddOns/DejaCharacterStats/DCSLayouts.lua:966: attempt to index global 'InterfaceOptionsFrame' (a nil value)
[string "@Interface/AddOns/DejaCharacterStats/DCSLayouts.lua"]:966: in function <Interface/AddOns/DejaCharacterStats/DCSLayouts.lua:965>
[string "=[C]"]: in function `Hide'
[string "@Interface/FrameXML/UIParent.lua"]:2828: in function `SetUIPanel'
[string "@Interface/FrameXML/UIParent.lua"]:2908: in function `HideUIPanel'
[string "@Interface/FrameXML/UIParent.lua"]:2556: in function <Interface/FrameXML/UIParent.lua:2548>
[string "=[C]"]: in function `SetAttribute'
[string "@Interface/FrameXML/UIParent.lua"]:3170: in function <Interface/FrameXML/UIParent.lua:3153>
[string "=[C]"]: in function `HideUIPanel'
[string "@Interface/FrameXML/CharacterFrame.lua"]:13: in function `ToggleCharacter'
[string "TOGGLECHARACTER0"]:1: in function <[string "TOGGLECHARACTER0"]:1>

Locals:
self = CharacterFrameInsetRight {
 0 = <userdata>
 NineSlice = Frame {
 }
 layoutType = "InsetFrameTemplate"
 Bg = Texture {
 }
}
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to index global 'InterfaceOptionsFrame' (a nil value)"
DCS_InterfaceOptionsStatsAnchors = <function> defined @Interface/AddOns/DejaCharacterStats/DCSLayouts.lua:922
StatScrollFrame = ScrollFrame {
 ScrollBar = CharacterFrameInsetRightScrollBar {
 }
 offset = 0
 0 = <userdata>
}
DCS_TableResetCheck = DCS_TableResetButton {
 SetTextToFit = <function> defined @Interface/SharedXML/SecureUIPanelTemplates.lua:440
 Right = Texture {
 }
 Left = Texture {
 }
 fitTextWidthPadding = 40
 FitToText = <function> defined @Interface/SharedXML/SecureUIPanelTemplates.lua:445
 tooltipText = "Resets order of stats."
 Text = DCS_TableResetButtonText {
 }
 0 = <userdata>
 Middle = Texture {
 }
 fitTextCanWidthDecrease = true
}
char_ctats_pane = CharacterStatsPane {
 0 = <userdata>
 ItemLevelFrame = Frame {
 }
 ItemLevelCategory = Frame {
 }
 initialOffsetY = 0
 EnhancementsCategory = Frame {
 }
 statsFramePool = <table> {
 }
 ClassBackground = Texture {
 }
 AttributesCategory = Frame {
 }
}
configButtonOnClose = <function> defined @Interface/AddOns/DejaCharacterStats/DCSLayouts.lua:822