Dejunk (Sell & Destroy Junk)

Dejunk (Sell & Destroy Junk)

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New issue with 9.1

Gholrua opened this issue ยท 0 comments

commented

1x Dejunk\src\consts.lua:126: attempt to perform arithmetic on upvalue 'NUM_LE_ITEM_ARMORS' (a nil value)
[string "@dejunk\src\consts.lua"]:126: in function Initialize' [string "@Dejunk\src\consts.lua"]:95: in function func'
[string "@dejunk\src\events\event-manager.lua"]:46: in function `Fire'
[string "@dejunk\src\events\event-manager.lua"]:61: in function <Dejunk\src\events\event-manager.lua:60>

Locals:
self =

{
BuildSuitables = defined @dejunk\src\consts.lua:145
SAFE_MODE_MAX = 12
DESTROY_EXCESS_SOUL_SHARDS_MAX = 28
DESTROY_AUTO_SLIDER_MIN = 0
MAX_NUMBER = 2147483647
SUITABLE_ARMOR =
{
}
DESTROY_AUTO_SLIDER_STEP = 1
RECIPE_CLASS = "Recipe"
ARMOR_CLASS = "Armor"
QUESTITEM_CLASS = "Quest"
PLAYER_CLASS = "WARLOCK"
Initialize = defined @dejunk\src\consts.lua:99
DESTROY_AUTO_SLIDER_MAX = 16
DESTROY_BELOW_PRICE_MAX = 100000
ITEM_LEVEL_RANGE_MIN = 1
SELL_BELOW_PRICE_MAX = 100000
SELL_BELOW_PRICE_STEP = 100
MISCELLANEOUS_CLASS = "Miscellaneous"
ARMOR_SUBCLASSES =
{
}
SELL_BELOW_PRICE_MIN = 100
ITEM_LEVEL_RANGE_STEP = 1
GEM_CLASS = "Gem"
CONSUMABLE_CLASS = "Consumable"
ITEM_ENHANCEMENT_CLASS = "Item Enhancement"
GLYPH_CLASS = "Glyph"
COMPANION_SUBCLASS = "Companion Pets"
DESTROY_BELOW_PRICE_STEP = 100
REAGENT_CLASS = "Reagent"
DESTROY_EXCESS_SOUL_SHARDS_STEP = 1
SUITABLE_WEAPONS =
{
}
BATTLEPET_CLASS = "Battle Pets"
SOUL_SHARD_ITEM_ID = 6265
TRADEGOODS_CLASS = "Tradeskill"
DESTROY_EXCESS_SOUL_SHARDS_MIN = 3
DESTROY_BELOW_PRICE_MIN = 100
ITEM_LEVEL_RANGE_MAX = 999
}
(*temporary) = 0
(*temporary) = nil
(*temporary) = "Armor"
(*temporary) = "Companion Pets"
(*temporary) = false
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to perform arithmetic on upvalue 'NUM_LE_ITEM_ARMORS' (a nil value)"
GetItemClassInfo = defined =[C]:-1
Addon =
{
DatabaseUtils =
{
}
ItemFrames =
{
}
Destroyer =
{
}
Chat =
{
}
DethsDBLib =
{
}
VERSION = "9.0.15"
Dejunker =
{
}
ListMixins =
{
}
ItemQuality =
{
}
Commands =
{
}
EventManager =
{
}
IS_BC = false
ListHelper =
{
}
Lists =
{
}
Colors =
{
}
Libs =
{
}
Utils =
{
}
Repairer =
{
}
DB =
{
}
DethsColorLib =
{
}
GlobalVersioner =
{
}
MinimapIcon =
{
}
IS_RETAIL = true
TransitionDB = defined @dejunk\src\db\transition-db.lua:50
IS_CLASSIC = false
Core =
{
}
Bags =
{
}
UI =
{
}
Confirmer =
{
}
Filters =
{
}
Events =
{
}
ProfileVersioner =
{
}
Consts =
{
}
}
GetItemSubClassInfo = defined =[C]:-1
LE_ITEM_CLASS_ARMOR = 4
NUM_LE_ITEM_ARMORS = nil
LE_ITEM_CLASS_WEAPON = 2
NUM_LE_ITEM_WEAPONS = nil