Details! Damage Meter

Details! Damage Meter

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Lua error on combat pet summon

TheOperator3712 opened this issue · 2 comments

commented

Before Start!

Make sure the bug also happen when Details! is the only addon enabled.
Confirmed

Game and Details! version

Details version R9717
Game Version 9.2.0

Describe the bug

  • Steps to Reproduce (what did you do to make the bug happen):
    Enter combat and summon Niuzao the Black Ox, may also occur with other pets.
  • Result (what happens when you follow the steps above):
    Lua Error, see below
  • Expected (what you think the expected behavior would be when following the steps):
    No lua error
  • When the bug started (a date, wow path release, details update, etc)?
    With the latest update pushed by Curseforge
  • Additional information:

Lua Error
Message: ...ace\AddOns\Details_TinyThreat\Details_TinyThreat.lua:300: attempt to index local 'threat_table' (a nil value)
Time: Mon Mar 7 14:08:22 2022
Count: 1
Stack: ...ace\AddOns\Details_TinyThreat\Details_TinyThreat.lua:300: attempt to index local 'threat_table' (a nil value)
[string "@interface\AddOns\Details_TinyThreat\Details_TinyThreat.lua"]:300: in function <...ace\AddOns\Details_TinyThreat\Details_TinyThreat.lua:292>
[string "@interface\AddOns\Details_TinyThreat\Details_TinyThreat.lua"]:379: in function <...ace\AddOns\Details_TinyThreat\Details_TinyThreat.lua:316>
[string "@interface\AddOns\Details_TinyThreat\Details_TinyThreat.lua"]:606: in function `?'
[string "@interface\AddOns\Details\Libs\AceTimer-3.0\AceTimer-3.0.lua"]:55: in function <...ce\AddOns\Details\Libs\AceTimer-3.0\AceTimer-3.0.lua:50>

Locals: threat_table = nil
threatening = "pet"
threatened = "target"
isTanking = nil
status = nil
threatpct = nil
rawthreatpct = nil
threatvalue = nil
(*temporary) = nil
(*temporary) = "attempt to index local 'threat_table' (a nil value)"
_UnitDetailedThreatSituation = defined =[C]:-1

Screenshots
Post images of the bug if necessary.

Combat Log
Include a link to a combatlog file if the error is about not detecting a skill, usable item or item proc.
The log can be as simple as hitting a mob with white damage and using the item/skill.

Other Information
If necessary, add more info here.

commented
commented

That seems to have fixed it.