Lua error in container_actors.lua
brittyazel opened this issue ยท 6 comments
Game and Details! version
WD 10736 RELEASE 10.1.0
Describe the bug
Was doing quests and this popped up.
Lua Error
2x Details/classes/container_actors.lua:113: attempt to get length of local 'args' (a nil value)
[string "@Details/classes/container_actors.lua"]:113: in function `AkaarisSoulOwner'
[string "@Details/core/parser.lua"]:722: in function <Details/core/parser.lua:575>
[string "=(tail call)"]: ?
Locals:
petGUID = "Creature-0-3878-2454-864-144961-000051CB28"
tooltipData = <table> {
dataInstanceID = 14979
lines = <table> {
}
type = 2
guid = "Player-5-0E314AF2"
}
args = nil
playerGUID = nil
(*temporary) = 1
(*temporary) = "Player-5-0E314AF2"
(*temporary) = 5
(*temporary) = <table> {
leftColor = <table> {
}
type = 0
leftText = "Alliance"
}
(*temporary) = <table> {
b = 1
g = 1
GetRGBA = <function> defined @SharedXML/Color.lua:29
SetRGB = <function> defined @SharedXML/Color.lua:44
GetRGB = <function> defined @SharedXML/Color.lua:21
OnLoad = <function> defined @SharedXML/Color.lua:10
GenerateHexColorMarkup = <function> defined @SharedXML/Color.lua:52
WrapTextInColorCode = <function> defined @SharedXML/Color.lua:56
GenerateHexColor = <function> defined @SharedXML/Color.lua:48
IsEqualTo = <function> defined @SharedXML/Color.lua:14
SetRGBA = <function> defined @SharedXML/Color.lua:37
r = 1
GetRGBAsBytes = <function> defined @SharedXML/Color.lua:25
GetRGBAAsBytes = <function> defined @SharedXML/Color.lua:33
}
(*temporary) = 1
(*temporary) = "attempt to get length of local 'args' (a nil value)"
Details = <table> {
SetBarSpecIconSettings = <function> defined @Details/frames/window_main.lua:4379
APITopics = <table> {
}
InitializeRunCodeWindow = <function> defined @Details/frames/window_runcode.lua:8
EntrarEmCombate = <function> defined @Details/core/control.lua:312
hex = <function> defined @Details/core/util.lua:900
BuildSpellList = <function> defined @Details/functions/spellcache.lua:451
opened_windows = 0
RefreshAttributeTextSize = <function> defined @Details/frames/window_main.lua:7805
PotionList = <table> {
}
EndRefresh = <function> defined @Details/core/control.lua:1753
FechaJanelaInfo = <function> defined @Details/frames/window_playerbreakdown.lua:567
GetActiveWindowFromBreakdownWindow = <function> defined @Details/frames/window_playerbreakdown.lua:95
ToolbarMenuButtons = <function> defined @Details/frames/window_main.lua:5924
GetNickname = <function> defined @Details/Libs/NickTag-1.0/NickTag-1.0.lua:723
IsPluginEnabled = <function> defined @Details/core/plugins.lua:59
ImportProfile = <function> defined @Details/functions/profiles.lua:1818
show_totalhitdamage_on_overkill = false
SetNickname = <function> defined @Details/Libs/NickTag-1.0/NickTag-1.0.lua:573
color_by_arena_team = true
SortKeyGroupHeal = <function> defined @Details/classes/class_heal.lua:143
SortKeyGroup = <function> defined @Details/classes/class_damage.lua:145
IsInEncounter = <function> defined @Details/core/parser.lua:6307
Check_ZONE_CHANGED_NEW_AREA = <function> defined @Details/core/parser.lua:4781
plugin_window_pos = <table> {
}
gump = <table> {
}
ShowDeathTooltipFunction = <function> defined @Details/classes/class_utility.lua:197
CaptureRefresh = <function> defined @Details/core/parser.lua:4426
NewModule = <function> defined @Details/Libs/AceAddon-3.0/AceAddon-3.0.lua:231
InstancesToStoreData = <table> {
}
name_space_info = <function> defined @Details/core/util.lua:1616
ShowDelayMsg = <function> defined @Details/boot.lua:965
Resize = <function> defined @Details/classes/class_instance.lua:2358
GetEncounterActorsName = <function> defined @Details/functions/boss.lua:310
RequestCloudData = <function> defined @Details/core/network.lua:601
RestauraJanela = <function> defined @Details/classes/class_instance.lua:1872
default_skin_to_use = "Minimalistic"
GetOpenedWindowsAmount = <function> defined @Details/classes/class_instan
Already been fixed. Update to most recent alpha. Akaari's soul gives back wonky data on 10.1, fixed it during PTR but other stuff has delayed a release
Thanks, I just grabbed the latest alpha. Akaari's soul is a rogue thing right? It's interesting that this would error out while I'm playing a druid...
Because you had a rogue around you that was attacking and generating Combatlog events.
Same issue here, only when a rogue was nearby. Will update to latest alpha. Thanks!