Details! Damage Meter

Details! Damage Meter

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lua error...

Milky063 opened this issue · 5 comments

commented

Was finishing up a LFR raid and i click on "Reset all data" and this lua error kept popping up and spam over 500 times,

512x Details/core/control.lua:1805: attempt to index field '?' (a nil value)
[string "@Details/core/control.lua"]:1866: in function <Details/core/control.lua:1851>
[string "=[C]"]: in function `xpcall'
[string "@Details/functions/schedules.lua"]:22: in function <Details/functions/schedules.lua:18>

Locals:
self =

{
SetBarSpecIconSettings = defined @Details/frames/window_main.lua:4382
APITopics =
{
}
InitializeRunCodeWindow = defined @Details/frames/window_runcode.lua:8
player_stats =
{
}
EntrarEmCombate = defined @Details/core/control.lua:320
hex = defined @Details/core/util.lua:910
overall_flag = 16
opened_windows = 2
RefreshAttributeTextSize = defined @Details/frames/window_main.lua:7808
PotionList =
{
}
EndRefresh = defined @Details/core/control.lua:1761
default_bg_color = 0.094100
GetActiveWindowFromBreakdownWindow = defined @Details/frames/window_playerbreakdown.lua:67
ToolbarMenuButtons = defined @Details/frames/window_main.lua:5927
GetNickname = defined @Details/Libs/NickTag-1.0/NickTag-1.0.lua:723
IsPluginEnabled = defined @Details/core/plugins.lua:59
ImportProfile = defined @Details/functions/profiles.lua:1875
show_totalhitdamage_on_overkill = false
SetNickname = defined @Details/Libs/NickTag-1.0/NickTag-1.0.lua:573
color_by_arena_team = true
SortKeyGroupHeal = defined @Details/classes/class_heal.lua:138
SortKeyGroup = defined @Details/classes/class_damage.lua:148
IsInEncounter = defined @Details/core/parser.lua:6427
Check_ZONE_CHANGED_NEW_AREA = defined @Details/core/parser.lua:4806
plugin_window_pos =
{
}
gump =
{
}
ShowDeathTooltipFunction = defined @Details/classes/class_utility.lua:176
CaptureRefresh = defined @Details/core/parser.lua:4451
GetInstanceTrashInfo = defined @Details/functions/boss.lua:45
InstancesToStoreData =
{
}
name_space_info = defined @Details/core/util.lua:1626
ShowDelayMsg = defined @Details/boot.lua:1005
Resize = defined @Details/classes/class_instance.lua:2359
GetEncounterActorsName = defined @Details/functions/boss.lua:310
RequestCloudData = defined @Details/core/network.lua:601
RestauraJanela = defined @Details/classes/class_instance.lua:1873
default_skin_to_use = "Minimalistic"
GetOpenedWindowsAmount = defined @Details/classes/class_instance.lua:664
GetInstanceGroup = defined @Details/frames/window_main.lua:8350
deadlog_events = 32
GetDeathRecapFromChat = defined @Details/functions/deathrecap.lua:211
OpenNewsWindow = defined @Details/frames/window_news.lua:8
last_instance_id = 2569
_detalhes_props =
{
}
atributo_energy =
{
}
UnitDamageOnUnit = defined @Details/functions/api2.lua:1121
show_warning_id1 = true
OpenBreakdownWindow = defined @Details/frames/window_playerbreakdown.lua:97
name_space_generic = defined @Details/core/util.lua:1636
storage =
{
}
FadeHandler =
{
}
AdjustAlphaByContext = defined @Details/frames/window_main.lua:7552
AddOnStartTime = 263102.665000
ContainerSortEnemies = defined @Details/classes/class_damage.lua:307
ToolBar =
{
}
GetTitleBarText = defined @Details/frames/window_main.lua:7991
UseWestNumericalSystem = defined @Details/core/util.lua:540
FazerAnimacao_Esquerda = defined @Details/core/windows.lua:224
Desagrupar = defined @Details/classes/class_inst

commented
commented
commented
commented
commented

In future, please provide version numbers from inside game. /details version in game will provide the current running version. This removes any issues that may have arisen from installing the wrong version or in the wrong location. The game is King when it comes to which version is currently running.