Details! Damage Meter

Details! Damage Meter

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Classic Era 1.14.4 Error GetPlayerInfoByGUID

maddhacker24 opened this issue · 2 comments

commented

232x Details/classes/class_damage.lua:3294: Usage: GetPlayerInfoByGUID("playerGUID")
[string "@Details/classes/class_damage.lua"]:3294: in function SetClassIcon' [string "@Details/classes/class_heal.lua"]:947: in function <Details/classes/class_heal.lua:938> [string "=(tail call)"]: ? [string "=(tail call)"]: ? [string "@Details/classes/class_heal.lua"]:480: in function RefreshWindow'
[string "@Details/classes/class_instance.lua"]:331: in function RefreshData' [string "@Details/core/control.lua"]:1915: in function <Details/core/control.lua:1899> [string "=[C]"]: in function xpcall'
[string "@Details/functions/schedules.lua"]:22: in function <Details/functions/schedules.lua:18>

Locals:
self =

{
flag_original = 1352
IsPetOrGuardian = defined @Details/functions/mixin.lua:168
BuildSpellTargetFromSpellTable = defined @Details/functions/mixin.lua:131
GetSpellContainer = defined @Details/functions/mixin.lua:27
pets =
{
}
iniciar_hps = true
heal_enemy_amt = 0
totalover = 0.006445
total_without_pet = 224.006445
IsPlayer = defined @Details/functions/mixin.lua:156
total = 224.006445
targets_absorbs =
{
}
heal_enemy =
{
}
GetSpellTableFromContainer = defined @Details/functions/mixin.lua:55
BuildSpellTargetFromBreakdownSpellData = defined @Details/functions/mixin.lua:92
on_hold = false
IsGroupPlayer = defined @Details/functions/mixin.lua:175
pvp = true
totalabsorb = 224.006445
last_hps = 74.668815
targets =
{
}
enemy = true
colocacao = 3
totalover_without_pet = 0.006445
healing_from =
{
}
healing_taken = 224.006445
grupo = true
minha_barra = DetailsBarra_2_3 {
}
aID = ""
classe = "UNGROUPPLAYER"
GetPets = defined @Details/functions/mixin.lua:68
serial = "Kruppe-Mankrik"
targets_overheal =
{
}
start_time = 1693358443
nome = "Kruppe-Mankrik"
spells =
{
}
GetSpellList = defined @Details/functions/mixin.lua:83
displayName = "Kruppe"
GetSpellContainerNames = defined @Details/functions/mixin.lua:19
IsNeutralOrEnemy = defined @Details/functions/mixin.lua:182
custom = 0
last_event = 1693358443
GetTargets = defined @Details/functions/mixin.lua:76
totaldenied = 0.006445
delay = 0
tipo = 2
}
texture = Texture {
0 =
}
instance =
{
h_baixo = DetailsBottomSideBarHighlight2 {
}
menu_icons_size = 0.900000
h_esquerda = DetailsLeftSideBarHighlight2 {
}
bg_r = 0
fullborder_size = 0.500000
color_buttons =
{
}
toolbar_icon_file = "Interface\AddOns\Details\images\toolbar_icons"
micro_displays_locked = true
LastModo = 2
icons =
{
}
RefreshWindow = defined @Details/classes/class_instance.lua:347
ponto1 =
{
}
rolagem = true
rows_max = 50
GetMode = defined @Details/classes/class_instance.lua:393
SetMode = defined @Details/classes/class_instance.lua:416
fontstrings_text_limit_offset = -10
menu_icons =
{
}
RefreshCombat = defined @Details/classes/class_instance.lua:219
show_sidebars = false
hide_icon = true
consolidate = false
toolbar_side = 1
sub_atributo = 1
GetId = defined @Details/classes/class_instance.lua:387
SetSegment = defined @Details/classes/class_instance.lua:431
menu_icons_alpha = 0.920000
bg_b = 0
largura_scroll = 26
rowareaborder_color =
{
}
color =
{
}
sub_atributo_last =
{
}
barraS =
{
}
h_cima = DetailsTopSideBarHighlight2 {
}
switch_healer = false
showing =
{
}
ponto4 =
{
}
__locked = false
menu_alpha =
{
}
snap =
{
}
rowareaborder_size = 0.500000
clickthrough_incombatonly = true
hide_in_combat_alpha = 0
ps_update_frame = DetailsInstance2PsUpdate {
}
bars_grow_direction = 1
grab_on_top = false
StatusBar =
{
}
verticalSnap = false
hide_in_combat = false
posicao =
{
}
row_height = 19
titlebar_texture_color =
{
}
__pos =
{
}
show_statusbar = false
fontstrings_text3_anchor = 35
titlebar_shown = false
menu_anchor =
{
}
total_buttons_shown = 0
update = false
hide_out_of_combat = false
last_interaction = 1693358434
is_interacting = false
rows_created = 3
isMoving = false
bars_sort_direction = 1
do_not_snap = false
use_auto_align_multi_fontstrings = true
top = 2968.008588
roware

commented
commented

Sorry,

Details version : VWD 11857 RELEASE 1.14.4

The last time the bug happened I was playing in AV as a hunter and shooting a player with Aimed Shot.