Bag and micro menu bar go insane after Vehicle/PetBar UI
Guema opened this issue · 6 comments
i let here some screenshots to reprocuce in case this could be a very specific bug, but it seems that it now systematically occure.
Eplain : when going of Vehicle/PetBattle UI, the micro menu and bags bar always seems to go insane It seems the frame try to draw out of the screen in very very large.
a /reload is required at this point. Scaling down or anything do not fix.
As you can see i use transparency, and i used to test with Override/Petbattle checkbox checked or not for the two bars, but the effects are the same anyway.
Thank you in advance.
it seems the bug don't occure anymore for me too, even on live. this is wried.
Maybe something related to Wow UI or an addon conflict ? or maybe it requieres very specific conditions...
did you reproduced on live ? I hope this is not a personal problem...
Since 7.2 went live I'm getting an error each time I open/close a character pane. Micro menu panel is missing as well. Here is the BugSack report (hope it helps):
2894x Dominos\bars\menuBar.lua:211: attempt to index field '?' (a nil value)
Dominos\bars\menuBar.lua:211: in function `LayoutNormal'
Dominos\bars\menuBar.lua:205: in function `Layout'
Dominos\bars\menuBar.lua:80: in function <Dominos\bars\menuBar.lua:78>
Locals:
self = DominosFramemenu {
0 = <userdata>
header = <unnamed> {
}
buttons = <table> {
}
id = "menu"
activeButtons = <table> {
}
overrideButtons = <table> {
}
sets = <table> {
}
}
(for generator) = <function> defined =[C]:-1
(for state) = <table> {
1 = "CharacterMicroButton"
2 = "SpellbookMicroButton"
3 = "TalentMicroButton"
4 = "AchievementMicroButton"
5 = "QuestLogMicroButton"
6 = "GuildMicroButton"
7 = "LFDMicroButton"
8 = "EJMicroButton"
9 = "CollectionsMicroButton"
10 = "StoreMicroButton"
11 = "HelpMicroButton"
12 = "MainMenuMicroButton"
}
(for control) = 11
_ = 11
name = "HelpMicroButton"
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to index field '?' (a nil value)"
pairs = <function> defined =[C]:-1
MICRO_BUTTONS = <table> {
1 = "CharacterMicroButton"
2 = "SpellbookMicroButton"
3 = "TalentMicroButton"
4 = "AchievementMicroButton"
5 = "QuestLogMicroButton"
6 = "GuildMicroButton"
7 = "LFDMicroButton"
8 = "EJMicroButton"
9 = "CollectionsMicroButton"
10 = "StoreMicroButton"
11 = "HelpMicroButton"
12 = "MainMenuMicroButton"
}
_G = <table> {
UpdateOnBarHighlightMarksBySpell = <function> defined @FrameXML\ActionButton.lua:70
ActionButton7FlyoutBorder = ActionButton7FlyoutBorder {
}
DH_HAVOC_CORE_ABILITY_2 = "Мощная атака ближнего боя, расходующая гнев. Возмещает затраты гнева, если наносит критический урон."
MultiCastActionButton6Cooldown = MultiCastActionButton6Cooldown {
}
MerchantItem9ItemButtonStock = MerchantItem9ItemButtonStock {
}
GetTrainerServiceTypeFilter = <function> defined =[C]:-1
UNIT_NAMES_COMBATLOG_TOOLTIP = "Цветовое выделение названий объектов."
SetTrainerServiceTypeFilter = <function> defined =[C]:-1
LE_GAME_ERR_CHAT_RAID_RESTRICTED_TRIAL = 734
PetitionFrameInsetInsetBotLeftCorner = PetitionFrameInsetInsetBotLeftCorner {
}
LE_GAME_ERR_PET_SPELL_TARGETS_DEAD = 394
RecruitAFriendFrame = RecruitAFriendFrame {
}
CompactUnitFrameProfilesGeneralOptionsFrameHealthTextDropdownButtonNormalTexture = CompactUnitFrameProfilesGeneralOptionsFrameHealthTextDropdownButtonNormalTexture {
}
TutorialFrameLeft19 = TutorialFrameLeft19 {
}
PawnUI_RefreshCompareScrollFrame = <function> defined @Pawn\PawnUI.lua:1459
PawnItemComparer = <function> defined @Pawn\Pawn.lua:3426
PVP_RANK_6_1 = "Капрал"
MultiBarLeftButton7 = MultiBarLeftButton7 {
}
InterfaceOptionsNamesPanelUnitNameplatesShowAll = InterfaceOptionsNamesPanelUnitNameplatesShowAll {
}
WorldQuestTrackerWorldMapPOIWorldQuestTrackerWMButtonPOI26Shine3 = WorldQuestTrackerWorldMapPOIWorldQuestTrackerWMButtonPOI26Shine3 {
}
VideoOptionsFrameDefaults = VideoOptionsFrameDefaults {
}
MerchantItem2AltCurrencyFrameItem1Text = MerchantItem2AltCurrencyFrameItem1Text {
}
OPTION_TOOLTIP_ACTION_BUTTON_USE_KEY_DOWN = "Способности будут задействоваться, когда пользователь нажимает, а не отпускает клавишу."
BINDING_NAME_NAMEPLATES = "Показать индикаторы врагов"
INSTANCE_UNAVAILABLE_OTHER_TEMPORARILY_DISABLED = "%s не может войти. Подземелье временно заблокировано."
Atr_StackList9 = Atr_StackList9 {
}
MultiBarBottomRightButton8Shine5 = MultiBarBottomRightButton8Shine5 {
}
IsReferAFriendLinked = <function> defined =[C]:-1
WorldStateScoreButton18PrestigeButton = WorldStateScoreButton18PrestigeButton {
}
UnitFrameManaBar_UnregisterDefaultEvents = <function> defined @FrameXML\UnitFrame.lua:782
PaperDollTitlesPaneButton15BgTop = PaperDollTitlesPaneButton15BgTop {
}
CALENDAR_RAID_RESET_DESCRIPTION = "%1$s обновится в %2$s."
PremadeFilter_Frame_RealmListButton13ExpandOrCollapseButton = PremadeFilter_Frame_RealmListButton13ExpandOrCollapseButton {
}
CHAT_CONFIG_OTHER_COMBAT = <table> {
}
HasZoneAbility = <function> defined @FrameXML\ZoneAbility.lua:152
Tutorial