Dominos

Dominos

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AchievementMicroButton_Update() causing repeated lua errors when achievement button is hidden

DeadlyGrandma opened this issue ยท 1 comments

commented

Hey there,

I've been using Domino since the early days of classic and really love it, thanks for sharing your great work.

Recently with the release of MoP I've been experiencing cases where suddenly the WoW client signals repeated LUA errors pointing to the call of the AchievementMicroButton_Update() function.

I've runned various tests and ultimately it seems that this error might come from Domino when the achievement button it set to hidden in its corresponding bar (at least the issue stopped occuring as soon as I reset it to visible).

Sorry I'm no dev or coding expert so I might be wrong here, let me know if I can run any further test to help identifying the case.

Here is what I was able to extract from the game using a buggragger addon:
44x ...izzard_AchievementUI/Cata/Blizzard_AchievementUI.lua:577: attempt to call global 'AchievementMicroButton_Update' (a nil value) [Blizzard_AchievementUI/Cata/Blizzard_AchievementUI.lua]:577: in function <...izzard_AchievementUI/Cata/Blizzard_AchievementUI.lua:525> [C]: ? [C]: ? [C]: in function 'LoadAddOn' [Blizzard_UIParent/Mists/UIParent.lua]:237: in function 'UIParentLoadAddOn' [Blizzard_UIParent/Mists/UIParent.lua]:328: in function 'AchievementFrame_LoadUI' [Blizzard_FrameXML/Classic/AlertFrames.lua]:436: in function <...aceBlizzard_FrameXML/Classic/AlertFrames.lua:427> Locals: self = AchievementFrameAchievements { buttons =

{ } label = Frame { } } event = "ADDON_LOADED" (*temporary) = nil (*temporary) = "attempt to call global 'AchievementMicroButton_Update' (a nil value)" IN_GUILD_VIEW = nil guildMemberRequestFrame = nil

I run the latest version of Domino updated via Curseforce.

Many thanks in advance and best regards.

commented

This should be resolved in 11.2.2