"Bliz-Like" Text Display Inconsistencies and Suggested Improvements
Bugaloon opened this issue ยท 1 comments
DruidBarTextLeft displays with a slightly incorrect x axis offset. Changing Line 50 of DruidBar.xml
from <AbsDimension x="5" y="0"/>
to <AbsDimension x="7" y="0"/>
fixes this.
DruidBarTextRight
is set to the value of ManaValues()
on Line 342 of DruidBar.lua
, which returns both the current mana and maximum mana separated by a slash. On the Blizzard UI only the current mana is shown.
Changing Line 342 from DruidBarTextRight:SetText(ManaValues());
to DruidBarTextRight:SetText(floor(DruidBarKey.currentmana));
fixes this.
I suggest making a new way to handle the requests for mana values by the UI so that current mana can be retrieved separately from, or separated from maximum mana.
Before Image: https://i.imgur.com/l3vynL8.png
After Image: https://i.imgur.com/QYafDzN.png
Meged with #17