Random error - seems to happen only in dungeons?
volostyle opened this issue ยท 3 comments
Message: ...lvUI_Enhanced\modules\unitframes\update_elements.lua:35: attempt to index a nil value
Time: Thu Aug 16 16:41:36 2018
Count: 699
Stack: ...lvUI_Enhanced\modules\unitframes\update_elements.lua:35: attempt to index a nil value
[C]: ?
...lvUI_Enhanced\modules\unitframes\update_elements.lua:35: in function `?'
...AddOns\ElvUI\Libraries\AceTimer-3.0\AceTimer-3.0.lua:55: in function <...AddOns\ElvUI\Libraries\AceTimer-3.0\AceTimer-3.0.lua:50>
Locals:
I get it, too. Could swear it happens out of dungeon sometimes, too.
343x ...lvUI_Enhanced\modules\unitframes\update_elements.lua:35: attempt to index a nil value
...lvUI_Enhanced\modules\unitframes\update_elements.lua:35: in function `?'
ElvUI\Libraries\AceTimer-3.0\AceTimer-3.0-17.lua:55: in function <ElvUI\Libraries\AceTimer-3.0\AceTimer-3.0.lua:50>
Locals:
self = <table> {
Update_AssistHeader = <function> defined @ElvUI\Modules\unitframes\groups\assist.lua:55
modules = <table> {
}
CancelTimer = <function> defined @ElvUI\Libraries\AceTimer-3.0\AceTimer-3.0.lua:147
RaidRoleUpdate = <function> defined @ElvUI\Modules\unitframes\elements\raidroleicons.lua:48
Construct_PowerBar = <function> defined @ElvUI\Modules\unitframes\elements\power.lua:14
arena1 = ElvUF_Arena1 {
}
Construct_Buffs = <function> defined @ElvUI\Modules\unitframes\elements\auras.lua:27
Construct_ArenaFrames = <function> defined @ElvUI\Modules\unitframes\groups\arena.lua:53
Configure_RaidDebuffs = <function> defined @ElvUI\Modules\unitframes\elements\raiddebuffs.lua:33
UpdateHealComm = <function> defined @ElvUI\Modules\unitframes\elements\healprediction.lua:117
UpdatePrep = <function> defined @ElvUI\Modules\unitframes\groups\arena.lua:26
ADDON_LOADED = <function> defined @ElvUI\Modules\unitframes\unitframes.lua:1126
FrameGlow_CheckMouseover = <function> defined @ElvUI\Modules\unitframes\elements\frameglow.lua:294
ApplyUnitFrameEnhancements = <function> defined @ElvUI_Enhanced\modules\unitframes\construct_elements.lua:112
db = <table> {
}
Update_TankFrames = <function> defined @ElvUI\Modules\unitframes\groups\tank.lua:86
SetEnabledState = <function> defined @ElvUI\Libraries\AceAddon-3.0\AceAddon-3.0.lua:455
Hook = <function> defined @ElvUI\Libraries\AceHook-3.0\AceHook-3.0.lua:274
instanceMapIDs = <table> {
}
Construct_TargetTargetFrame = <function> defined @ElvUI\Modules\unitframes\units\targettarget.lua:12
Raid40SmartVisibility = <function> defined @ElvUI\Modules\unitframes\groups\raid40.lua:65
UpdateFillBar = <function> defined @ElvUI\Modules\unitframes\elements\healprediction.lua:81
FrameGlow_SetGlowColor = <function> defined @ElvUI\Modules\unitframes\elements\frameglow.lua:184
Construct_BossFrames = <function> defined @ElvUI\Modules\unitframes\groups\boss.lua:18
UnregisterAllEvents = <function> defined @ElvUI\Libraries\CallbackHandler-1.0\CallbackHandler-1.0.lua:200
Construct_RaidDebuffs = <function> defined @ElvUI\Modules\unitframes\elements\raiddebuffs.lua:10
assist = ElvUF_Assist {
}
Update_ArenaFrames = <function> defined @ElvUI\Modules\unitframes\groups\arena.lua:122
Construct_RaidpetFrames = <function> defined @ElvUI\Modules\unitframes\groups\raidPets.lua:19
groupPrototype = <table> {
}
Construct_InfoPanel = <function> defined @ElvUI\Modules\unitframes\elements\infopanel.lua:7
Configure_HealthBar = <function> defined @ElvUI\Modules\unitframes\elements\health.lua:52
GetName = <function> defined @ElvUI\Libraries\AceAddon-3.0\AceAddon-3.0.lua:310
classMaxResourceBar = <table> {
}
name = "ElvUI_UnitFrames"
Construct_Range = <function> defined @ElvUI\Modules\unitframes\elements\range.lua:20
Disable = <function> defined @ElvUI\Libraries\AceAddon-3.0\AceAddon-3.0.lua:345
Construct_FocusFrame = <function> defined @ElvUI\Modules\unitframes\units\focus.lua:15
FrameGlow_ElementHook = <function> defined @ElvUI\Modules\unitframes\elements\frameglow.lua:31
AuraIconUpdate = <function> defined @ElvUI\Modules\unitframes\elements\auras.lua:362
PostCastStop = <function> defined @ElvUI\Modules\unitframes\elements\castbar.lua:428
Unhook = <function> defined @ElvUI\Libraries\AceHook-3.0\AceHook-3.0.lua:418
ClearChildPoints = <function> defined @ElvUI\Modules\unitframes\unitframes.lua:345
Configure_ReadyCheckIcon = <function> defined @ElvUI\Modules\unitframes\elements\read
Getting the same and also seems to happen on any instance
10x ...lvUI_Enhanced\modules\unitframes\update_elements.lua:35: attempt to index a nil value
...lvUI_Enhanced\modules\unitframes\update_elements.lua:35: in function `?'
ElvUI\Libraries\AceTimer-3.0\AceTimer-3.0-17.lua:55: in function <ElvUI\Libraries\AceTimer-3.0\AceTimer-3.0.lua:50>
Locals:
InCombatSkipped