UI Button error when clicking "A"
Chorthee opened this issue ยท 2 comments
Description
When using the UI Buttons and clicking the "A" an error occurs and Addons don't come up.
Shadow & Light Version
ElvUI v13.76
SLE v4.81
ElvUI Version
ElvUI v13.76
Steps to Reproduce
- Step 1 - Click "A" error happens
- Step 2
- Step 3
- Step 4
Expected Behavior
Addon's list to disable/enable addons should appear
Actual Behavior
nothing
ElvUI + S&L Enabled
Only ElvUI Enabled
Can't happen, SLE provides the buttons
Additional Information
Error Log
Message: Interface/AddOns/ElvUI_SLE/modules/uibuttons.lua:76: attempt to index field 'GameMenuButtonAddons' (a nil value)
Time: Sat Aug 31 18:11:08 2024
Count: 1
Stack: Interface/AddOns/ElvUI_SLE/modules/uibuttons.lua:76: attempt to index field 'GameMenuButtonAddons' (a nil value)
[string "@Interface/AddOns/ElvUI_SLE/modules/uibuttons.lua"]:76: in function <Interface/AddOns/ElvUI_SLE/modules/uibuttons.lua:76>
Locals: self = SLE_UIButtons_Core_Addon {
text = FontString {
}
}
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to index field 'GameMenuButtonAddons' (a nil value)"
_G = <table> {
ERR_OUT_OF_CHI = "Not enough chi"
DH_HAVOC_CORE_ABILITY_2 = "Strong melee attack that consumes Fury. If it critical strikes, some Fury is refunded."
MultiCastActionButton6Cooldown = MultiCastActionButton6Cooldown {
}
MerchantItem9ItemButtonStock = MerchantItem9ItemButtonStock {
}
UNIT_NAMES_COMBATLOG_TOOLTIP = "Color unit names."
ElvUI_Bar5Button11Count = ElvUI_Bar5Button11Count {
}
HUD_EDIT_MODE_SETTING_ACTION_BAR_HIDE_BAR_ART = "Hide Bar Art"
LE_GAME_ERR_CHAT_RAID_RESTRICTED_TRIAL = 784
SPELL_FAILED_CUSTOM_ERROR_71 = "This partygoer wants to dance with you."
LE_GAME_ERR_PET_SPELL_TARGETS_DEAD = 422
ERROR_CLUB_TICKET_COUNT_AT_MAX_COMMUNITY = "Can't create any more invite links for this community."
RecruitAFriendFrame = RecruitAFriendFrame {
}
TutorialFrameLeft19 = TutorialFrameLeft19 {
}
MultiCastActionButton2Cooldown = MultiCastActionButton2Cooldown {
}
ERR_TRADE_EQUIPPED_BAG = "You can't trade equipped bags."
PVP_RANK_6_1 = "Corporal"
MultiBarLeftButton7 = MultiBarLeftButton7 {
}
OPTION_TOOLTIP_SHOW_MULTIBAR4 = "Attached to the left side of Right Action Bar 1 by default"
LE_GAME_ERR_INVALID_FOLLOW_PVP_COMBAT = 376
MerchantItem3AltCurrencyFrameItem1Text = MerchantItem3AltCurrencyFrameItem1Text {
}
PROFESSIONS_COLUMN_REAGENTS_NONE = "None"
OPTION_SHOW_ACTION_BAR5_TOOLTIP = "Attached to the left side of Action Bar 4 by default"
BINDING_NAME_NAMEPLATES = "Show Enemy Nameplates"
CHAT_HEADER_SUFFIX = ": "
COVENANT_MISSIONS_HEALTH = "Health"
MAIL_LETTER_TOOLTIP = "Click to make a permanent
copy of this letter."
PVPReadyDialogBottomArt = PVPReadyDialogBottomArt {
}
MultiBar6Button4Flash = MultiBar6Button4Flash {
}
CALENDAR_RAID_RESET_DESCRIPTION = "%1$s resets at %2$s."
CHAT_CONFIG_OTHER_COMBAT = <table> {
}
ClassNameplateBarPaladinFrameRune5 = ClassNameplateBarPaladinFrameRune5 {
}
TutorialFrameRight19 = TutorialFrameRight19 {
}
BN_UNABLE_TO_RESOLVE_NAME = "Unable to whisper '%s'. Blizzard services may be unavailable."
CinematicFrameRaidBossEmoteFrame = CinematicFrameRaidBossEmoteFrame {
}
LE_GAME_ERR_ONLY_ONE_QUIVER = 36
INT_SPELL_DURATION_HOURS = "%d |4hour:hrs;"
SLASH_LibQTip1 = "/qtip"
LOSS_OF_CONTROL_DISPLAY_FEAR = "Feared"
POWERBAR_PREDICTION_COLOR_MAELSTROM_CODE = ""
BankFrameItem17SearchOverlay = BankFrameItem17SearchOverlay {
}
ElvUI_Bar6Button6 = ElvUI_Bar6Button6 {
}
DMG_LCD = "DMG"
ACTION_SPELL_MISSED_POSSESSIVE = "1"
RaidUtility_CloseButton = RaidUtility_CloseButton {
}
SLASH_STOPATTACK1 = "/stopattack"
MAP_LEGEND_RARE_TOOLTIP = "A special creature that provides various rewards"
MultiCastActionButton4HotKey = MultiCastActionButton4HotKey {
}
MINIMAP_TRACKING_TRAINER_CLASS = "Class Trainer"
SLASH_DISMOUNT2 = "/dismount"
DUNGEON_FLOOR_DRAGONBLIGHTCHROMIESCENARIO2 = "Andorhal"
L = <table> {
}
EMOTE69_CMD1 = "/nosepick"
WowTokenRedemptionFrameBg = WowTokenRedemptionFrameBg {
}
SHIELD_BLOCK_TEMPLATE = "%s Block"
ACP_AddonList_NoRecurseText = ACP_AddonList_NoRecurseText {
}
AutoFollowStatus = AutoFollowStatus {
}
ARENA_CASUAL = "Skirmish"
STABLE_PET_ABILITIES_LIST_HEADER = "Special Abilities"
SendStationeryBackgroundRight = SendStationeryBackgroundRight {
}
MultiBarLeftButton11Name = MultiBarLeftButton11Name {
}
TUTORIAL61_SPELLID_DRUID = "768"
CONQUEST_BAR = "Conquest %d / %d"
MultiBarLeftButton9Border = MultiBarLeftButton9Border {
}
P
this was already addressed in the dev/alpha build (at least it should have been lol)