S&L Installation; Step Addons: Profile xCT+
Closed this issue · 3 comments
Description
Installation of S&L fails at Step 3 / 6
Shadow & Light Version
4.92
ElvUI Version
14.00
Steps to Reproduce
- Step 1: Installation of ElvUI - ok
- Step 2: Installation of S&L - error; abort
Expected Behavior
Proper installation of S&L
Actual Behavior
ElvUI + S&L Enabled
I can't reproduce this error, because /slerror on deactivates S&L. I am not able to install S&L, when it is deactivated.
Only ElvUI Enabled
There is no error with ElvUI only.
Additional Information
I have deactivated all other addons, despite ElvUI 14.00 and S&L 4.92.
Despite xCT+- which is needed for the addiotinal installation process.
ElvUI Libraries and Options are only loadable on demand and seem inactive.
Error Log
194x ElvUI_SLE/core/install.lua:1926: attempt to index field 'db' (a nil value)
[ElvUI_SLE/core/install.lua]:1926: in function <ElvUI_SLE/core/install.lua:1837>
[tail call]: ?
[ElvUI/Core/General/StaticPopups.lua]:591: in function <ElvUI/Core/General/StaticPopups.lua:580>
[tail call]: ?
[ElvUI/Core/General/StaticPopups.lua]:1057: in function <ElvUI/Core/General/StaticPopups.lua:1056>
[tail call]: ?
Locals:
self = ElvUI_StaticPopup1 {
BottomLeftCorner = Texture {
}
SubText = FontString {
}
ItemFrame = ElvUI_StaticPopup1ItemFrame {
}
text = ElvUI_StaticPopup1Text {
}
backdropInfo = <table> {
}
icon = ElvUI_StaticPopup1AlertIcon {
}
Border = Frame {
}
moneyFrame = ElvUI_StaticPopup1MoneyFrame {
}
Center = Texture {
}
DarkOverlay = Frame {
}
TopLeftCorner = Texture {
}
button4 = ElvUI_StaticPopup1Button4 {
}
maxHeightSoFar = 121.000013
AlertIcon = ElvUI_StaticPopup1AlertIcon {
}
moneyInputFrame = ElvUI_StaticPopup1MoneyInputFrame {
}
template = "Transparent"
Spinner = Frame {
}
itemFrame = ElvUI_StaticPopup1ItemFrame {
}
PixelSnapDisabled = true
BottomEdge = Texture {
}
button3 = ElvUI_StaticPopup1Button3 {
}
Dropdown = Button {
}
extraButton = ElvUI_StaticPopup1ExtraButton {
}
extraFrame = ElvUI_StaticPopup1ExtraFrame {
}
RightEdge = Texture {
}
numButtons = 2
maxWidthSoFar = 320
button2 = ElvUI_StaticPopup1Button2 {
}
CoverFrame = Frame {
}
button1 = ElvUI_StaticPopup1Button1 {
}
TopEdge = Texture {
}
BottomRightCorner = Texture {
}
TopRightCorner = Texture {
}
editBox = ElvUI_StaticPopup1EditBox {
}
CloseButton = ElvUI_StaticPopup1CloseButton {
}
Separator = Texture {
}
LeftEdge = Texture {
}
which = "SLE_INSTALL_SETTINGS_ADDONS"
}
(*temporary) = nil
(*temporary) = nil
(*temporary) = <table> {
critical = <table> {
}
outgoing = <table> {
}
general = <table> {
}
power = <table> {
}
loot = <table> {
}
healing = <table> {
}
procs = <table> {
}
damage = <table> {
}
}
(*temporary) = <table> {
enableFontShadow = false
font = "PT Sans Narrow"
Y = 29
X = -79
Height = 157
names = <table> {
}
fontSize = 13
Width = 115
}
(*temporary) = <table> {
PLAYER = <table> {
}
ENVIRONMENT = <table> {
}
NPC = <table> {
}
}
(*temporary) = <table> {
nameType = 0
}
(*temporary) = "attempt to index field 'db' (a nil value)"
_G = <table> {
ERR_OUT_OF_CHI = "Nicht genügend Chi"
DH_HAVOC_CORE_ABILITY_2 = "Starker Nahkampfangriff. Verbraucht Jähzorn. Kritische Treffer erstatten einen Teil des Jähzorns zurück."
MultiCastActionButton6Cooldown = MultiCastActionButton6Cooldown {
}
MerchantItem9ItemButtonStock = MerchantItem9ItemButtonStock {
}
UNIT_NAMES_COMBATLOG_TOOLTIP = "Namen von Einheiten einfärben."
ElvUI_Bar5Button11Count = ElvUI_Bar5Button11Count {
}
HUD_EDIT_MODE_SETTING_ACTION_BAR_HIDE_BAR_ART = "Leistenverzierung verbergen"
LE_GAME_ERR_CHAT_RAID_RESTRICTED_TRIAL = 786
HandyNotesPin61 = HandyNotesPin61 {
}
SPELL_FAILED_CUSTOM_ERROR_71 = "Dieser Partygast möchte mit Euch tanzen."
LE_GAME_ERR_PET_SPELL_TARGETS_DEAD = 424
ERROR_CLUB_TICKET_COUNT_AT_MAX_COMMUNITY = "Für diese Community können keine weiteren Einladungslinks generiert werden."
RecruitAFriendFrame = RecruitAFriendFrame {
}
TutorialFrameLeft19 = TutorialFrameLeft19 {
}
MultiCastActionButton2Cooldown = MultiCastActionButton2Cooldown {
}
ERR_TRADE_EQUIPPED_BAG = "Mit von Euch angelegten Taschen könnt Ihr nicht handeln."
PVP_RANK_6_1 = "Fußknecht"
MultiBarLeftButton7 = MultiBarLeftButton7 {
}
OPTION_TOOLTIP_SHOW_MULTIBAR4 = "Standardmäßig links von der rechten Aktionsleiste 1 platziert"
LE_GAME_ERR_INVALID_FOLLOW_PVP_COMBAT = 378
MerchantItem3AltCurrencyFrameItem1Text = MerchantItem3AltCurrencyFrameItem1Text {
}
PROFESSIONS_COLUMN_REAGENTS_NONE = "Keine"
OPTION_TOOLTIP_ACTION_BUTTON_USE_KEY_DOWN = "Vordefinierte Tastaturbelegungen für Aktionen reagieren bei gedrückter statt bei losgelassener Taste."
BINDING_NAME_NAMEPLATES = "Namensplaketten von gegnerischen Einheiten anzeigen"
CHAT_HEADER_SUFFIX = ": "
COVENANT_MISSIONS_HEALTH = "Gesundheit"
MAIL_LETTER_TOOLTIP = "Klicken, um eine dauerhafte
Kopie dieses Briefs anzufertigen."
PVPReadyDialogBottomArt = PVPReadyDialogBottomArt {
}
MultiBar6Button4Flash = MultiBar6Button4Flash {
}
ERR_NOAMMO_S = "%s"
CHAT_CONFIG_OTHER_COMBAT = <table> {
}
RematchGameTooltipTexture13 = RematchGameTooltipTexture13 {
}
ClassNameplateBarPaladinFrameRune5 = ClassNameplateBarPaladinFrameRune5 {
}
Tutorial
If I use the Addons "buttons" xCT+ then another error pops up, as shown below:
I guess, that's the result of the failed installation. I reloaded the UI after the failed installation process to see what the UI looks like.
Error Log
32x ElvUI_SLE/modules/uibuttons.lua:42: attempt to call method 'ToggleConfigTool' (a nil value)
[ElvUI_SLE/modules/uibuttons.lua]:42: in function <ElvUI_SLE/modules/uibuttons.lua:42>
[ElvUI_SLE/Libraries/Core/LibElv-UIButtons-1.0/LibElv-UIButtons-1.0.lua]:142: in function <...s/Core/LibElv-UIButtons-1.0/LibElv-UIButtons-1.0.lua:141>
Locals:
(*temporary) = nil
(*temporary) = <table> {
replaceSpellId = <table> {
}
defaults = <table> {
}
DEFAULT_PET_ICON = "ability_hunter_pet_goto"
PET_ICONS = <table> {
}
merge_helpers = <table> {
}
engine = <table> {
}
merges = <table> {
}
}
(*temporary) = "attempt to call method 'ToggleConfigTool' (a nil value)"
CT+ then another error
i seen ur orig ticket come through... if u have other errors for other stuff u need to have separate tickets as i didnt see this next msg until after i made the fix and pushed