[Bug] Minimap Buttons All Over the place since a few updates
Stradiverius opened this issue · 1 comments
Till a few versions before, the minimap (addon's) buttons were nice and tidy under the map and grouped. With the new updates this broke and they are all over the place. I tried the debug, but didn't work. :( Thank you very much for your time to look at it!
Message: Texture:SetTextCoord(): Cannot set tex coords when texture has mask.
Time: Tue Aug 20 17:24:25 2024
Count: 1
Stack: Texture:SetTextCoord(): Cannot set tex coords when texture has mask.
[string "@Interface/AddOns/ElvUI_WindTools/Modules/Maps/MinimapButtons.lua"]:403: in function `SkinButton'
[string "@Interface/AddOns/ElvUI_WindTools/Modules/Maps/MinimapButtons.lua"]:623: in function <...dOns/ElvUI_WindTools/Modules/Maps/MinimapButtons.lua:619>
[string "@Interface/AddOns/ElvUI/Core/General/Math.lua"]:311: in function <Interface/AddOns/ElvUI/Core/General/Math.lua:311>
Locals: self =
{modules =
}
defaultModuleLibraries =
}
bar = Frame {
}
hooks =
}
barAnchor = Frame {
}
baseName = "ElvUI_WindTools"
name = "ElvUI_WindTools_MinimapButtons"
orderedModules =
}
db =
}
enabledState = true
defaultModuleState = true
moduleName = "MinimapButtons"
}
frame = MasterCollectorMinimapButton {
PixelSnapDisabled = true
original =
}
icon = Texture {
}
}
tmp = 1
frameType = "Button"
name = "MasterCollectorMinimapButton"
validIcon = false
(for state) =
1 = Texture {
}
2 = Texture {
}
3 = Texture {
}
4 = Texture {
}
}
(for control) = 1
_ = 1
region = Texture {
PixelSnapDisabled = true
}
original =
relativeTo = Minimap {
}
Point = "TOPLEFT"
yOfs = -18
xOfs = 20
FrameStrata = "MEDIUM"
Width = 23.999947
Scale = 1
relativePoint = "TOPLEFT"
Height = 24.000019
FrameLevel = 8
Parent = Minimap {
}
}
t = "mask0"
IgnoreList =
startWith =
}
libDBIcon =
}
full =
}
partial =
}
}
acceptedFrames =
1 = "BagSync_MinimapButton"
}
whiteList =
}
_G =
ERR_OUT_OF_CHI = "Not enough chi"
DH_HAVOC_CORE_ABILITY_2 = "Strong melee attack that consumes Fury. If it critical strikes, some Fury is refunded."
UNIT_NAMES_COMBATLOG_TOOLTIP = "Color unit names."
AchievementFrameStatsBG = AchievementFrameStatsBG {
}
LE_GAME_ERR_CHAT_RAID_RESTRICTED_TRIAL = 784
SPELL_FAILED_CUSTOM_ERROR_71 = "This partygoer wants to dance with you."
LE_GAME_ERR_PET_SPELL_TARGETS_DEAD = 422
ClassTrialTimerDisplayMixin =
}
MultiBarLeftButton7 = MultiBarLeftButton7 {
}
LE_GAME_ERR_INVALID_FOLLOW_PVP_COMBAT = 376
MerchantItem7AltCurrencyFrameItem1Text = MerchantItem7AltCurrencyFrameItem1Text {
}
BtWQuestsFrameChainTooltipTexture2 = BtWQuestsFrameChainTooltipTexture2 {
}
OPTION_SHOW_ACTION_BAR5_TOOLTIP = "Attached to the left side of Action Bar 4 by default"
BINDING_NAME_NAMEPLATES = "Show Enemy Nameplates"
INSTANCE_UNAVAILABLE_OTHER_TEMPORARILY_DISABLED = "%s cannot enter. This instance is temporarily disabled."
COVENANT_MISSIONS_HEALTH = "Health"
PVPReadyDialogBottomArt = PVPReadyDialogBottomArt {
}
CALENDAR_RAID_RESET_DESCRIPTION = "%1$s resets at %2$s."
AceConfigDialogTooltipTexture20 = AceConfigDialogTooltipTexture20 {
}
CinematicFrameRaidBossEmoteFrame = CinematicFrameRaidBossEmoteFrame {
}
LE_GAME_ERR_ONLY_ONE_QUIVER = 36
LOSS_OF_CONTROL_DISPLAY_FEAR = "Feared"
AllTheThings-Settings-Interface-Ad-Hoc Window Updates = AllTheThings-Settings-Interface-Ad-Hoc Window Updates {
}
Boss1TargetFrameValue = Boss1TargetFrameValue {
}
BetterBagsItemButton422DecorationElvUIStock = BetterBagsItemButton422DecorationElvUIStock {
}
ElvUI_Bar6Button6 = ElvUI_Bar6Button6 {
}
AUCTIONATOR_L_DEFAULT_LIST_HEADER = "Default Shopping List"
ACTION_SPELL_MISSED_POSSESSIVE = "1"
RaidUtility_CloseButton = RaidUtility_CloseButton {
}
LE_GAME_ERR_AZERITE_ESSENCE_SELECTION_FAILED_ESSENCE_NOT_UNLOCKED = 1075
DUNGEON_FLOOR_DRAGONBLIGHTCHROMIESCENARIO2 = "Andorhal"
WowTokenRedemptionFrameBg = WowTokenRedemptionFrameBg {
}
AllTheThings-Settings-General-Illusions = AllTheThings-Settings-General-Illusions {
}
STABLE_PET_ABILITIES_LIST_HEADER = "Special Abilities"
ElvUI_Bar5Button9NormalTexture = ElvUI_Bar5Button9NormalTexture {
}
HekiliDB =
fixed in e727bce