[Bug]无法打开技能页面
59906 opened this issue · 2 comments
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To Reproduce
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- Click on '....'
- Scroll down to '....'
- See error
Expected behavior
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Screenshots
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Information
you can find these in [WindTools-Information]
- Addon Version: [e.g. 2.00]
- ElvUI Version [e.g. 12.00]
- WoW Build [e.g. 9.0.1 (25600)]
Additional context
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/wtdebug on
Message: PlayerSpellsFrame:SetPoint(): Wrong object type for function
Time: Thu Jul 17 20:59:53 2025
Count: 1
Stack:
[Interface/AddOns/ElvUI_WindTools/Modules/Misc/MoveFrames.lua]:405: in function <...e/AddOns/ElvUI_WindTools/Modules/Misc/MoveFrames.lua:387>
[tail call]: ?
[C]: in function 'SetPoint'
[Interface/AddOns/Blizzard_UIParentPanelManager/Mainline/UIParentPanelManager.lua]:688: in function 'UpdateUIPanelPositions'
[Interface/AddOns/Blizzard_UIParentPanelManager/Mainline/UIParentPanelManager.lua]:181: in function <...ParentPanelManager/Mainline/UIParentPanelManager.lua:169>
[C]: in function 'SetAttribute'
[Interface/AddOns/Blizzard_UIParentPanelManager/Mainline/UIParentPanelManager.lua]:1157: in function <...ParentPanelManager/Mainline/UIParentPanelManager.lua:1155>
[C]: in function 'securecall'
[Interface/AddOns/Blizzard_UIParentPanelManager/Mainline/UIParentPanelManager.lua]:490: in function 'SetUIPanel'
[Interface/AddOns/Blizzard_UIParentPanelManager/Mainline/UIParentPanelManager.lua]:296: in function 'ShowUIPanel'
[Interface/AddOns/Blizzard_UIParentPanelManager/Mainline/UIParentPanelManager.lua]:174: in function <...ParentPanelManager/Mainline/UIParentPanelManager.lua:169>
[C]: in function 'SetAttribute'
[Interface/AddOns/Blizzard_UIParentPanelManager/Mainline/UIParentPanelManager.lua]:894: in function 'ShowUIPanel'
[Interface/AddOns/Blizzard_FrameXMLUtil/Mainline/PlayerSpellsUtil.lua]:99: in function 'ToggleSpellBookFrame'
[TOGGLESPELLBOOK]:1: in function <[string "TOGGLESPELLBOOK"]:1>
Locals:
self =
modules =
}
defaultModuleLibraries =
}
hooks =
}
name = "ElvUI_WindTools_MoveFrames"
orderedModules =
}
baseName = "ElvUI_WindTools"
db =
}
enabledState = true
defaultModuleState = true
moduleName = "MoveFrames"
}
frame = PlayerSpellsFrame {
tabSystem = Frame {
}
TalentsFrame = Frame {
}
Center = Texture {
}
RightEdge = Texture {
}
internalTabTracker =
}
LeftEdge = Texture {
}
BottomEdge = Texture {
}
BottomLeftCorner = Texture {
}
TopRightCorner = Texture {
}
TitleContainer = Frame {
}
TopLeftCorner = Texture {
}
PixelSnapDisabled = true
backdropInfo =
}
TabSystem = Frame {
}
Bg = PlayerSpellsFrameBg {
}
MaxMinButtonFrame = Frame {
}
TopEdge = Texture {
}
SpecFrame = Frame {
}
frameTabsToTabID =
}
BottomRightCorner = Texture {
}
template = "Transparent"
talentTabID = 2
__windFramePath = "PlayerSpellsFrame"
MoveFrame = PlayerSpellsFrame {
}
minimizedOnNextShow = false
manualMinimizeEnabled = false
maximizedWidth = "1618"
specTabID = 1
MaximizeMinimizeButton = Frame {
}
SpellBookFrame = Frame {
}
TopTileStreaks = Texture {
}
NineSlice = Frame {
}
isMinimizingEnabled = true
PortraitContainer = Frame {
}
spellBookTabID = 3
CloseButton = PlayerSpellsFrameCloseButton {
}
layoutType = "PortraitFrameTemplate"
minimizedWidth = "809"
}
anchorPoint = "TOP"
relativeFrame = "UIParent"
relativePoint = "TOP"
offX = 0
offY = -41
skip = nil
path = "PlayerSpellsFrame"
(for state) =
1 =
}
}
(for control) = 1
_ = 1
point =
offX = 0
relativeFrame =
}
offY = -41
anchorPoint = "TOP"
relativePoint = "TOP"
}
ignorePositionRememberingFrames =
BonusRollFrame = true
}