bug: exit phase diving button blocks mouse function even when not active
Squimbert opened this issue ยท 1 comments
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- I have updated
ElvUIto the latest version before submitting this issue - I have updated
ElvUI_WindToolsto the latest version before submitting this issue - I have tested the issue with
/wtdebug onbefore
ElvUI Version
13.94
ElvUI_WindTools Version
3.97
Describe the bug
with the "exit phase diving" module enabled, even when the button is not shown, mouse clicks do not work where the phase diving button would be,
Steps To Reproduce
to reproduce, be somewhere like in Dornogal and have the exit phase diving module enabled. look where you put the button position, then click and hold there and try to turn your camera. it won't turn. you can also position an npc where the button is and try to target the npc by clicking it. the click will be nullified.
Expected Behavior
when the button is not active/shown, clicking should work like normal and interact with the ui and world as if the button is not there.
duplicate of #522