bug: SetPassThroughButtons
ValhallaCommunityOfficial opened this issue ยท 4 comments
Did you check these before submitting?
- I have updated
ElvUIto the latest version before submitting this issue - I have updated
ElvUI_WindToolsto the latest version before submitting this issue - I have tested the issue with
/wtdebug onbefore
ElvUI Version
13.97
ElvUI_WindTools Version
11.2.0
Describe the bug
Not sure what triggers this but last time it triggered right when i started attacking mobs. It doesnt do it every time.
9x [ADDON_ACTION_BLOCKED] AddOn 'ElvUI_WindTools' tried to call the protected function 'Button:SetPassThroughButtons()'.
[Blizzard_WorldMap/Blizzard_WorldMap.lua]:163: in function <...rfaceBlizzard_WorldMap/Blizzard_WorldMap.lua:162>
Locals:
self = WorldMapFrame {
NavBar = Frame {
}
pinNudgingDirty = true
TitleCanvasSpacerFrame = Frame {
}
pinSuppressionDirty = true
expandedMapInsetsByMapID =
}
mapArtID = 1706
areDetailLayersDirty = false
isMaximized = false
minimizedHeight = 534
lockReasons =
}
__windFramePath = "WorldMapFrame"
backdrop = Frame {
}
callbackTables =
}
QuestLog = QuestMapFrame {
}
SidePanelToggle = Button {
}
minimizedWidth = 702
questLogWidth = 333
overlayFrames =
}
debugAreaTriggers = false
pinPools =
}
dataProviderEventsCount =
}
pinSuppressors =
}
globalPinMouseActionHandlers =
}
mouseClickHandlers =
}
pinFrameLevelsManager =
}
pinsToNudge =
}
pinTemplateTypes =
}
dataProviders =
}
detailLayerPool =
}
isUndefinedEventAllowed = true
BorderFrame = Frame {
}
BlackoutFrame = Frame {
}
ScrollContainer = ScrollFrame {
}
cursorHandlers =
}
MouseAction =
}
activeAreaTriggers =
}
MoveFrame = WorldMapFrame {
}
debugInspectionSystem = "MapCanvas"
mapID = 2022
navBar = Frame {
}
}
event = "QUEST_LOG_UPDATE"
Steps To Reproduce
- Attack mobs (does it randomly)
Expected Behavior
fatality. game randomly crashes but not sure if the issue is from this.
Many addon met this error, but sadly, there is no solution to fix this currently.