ElvUI Better Talents Frame

ElvUI Better Talents Frame

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Error when viewing spec that has no talent data

maxine4j opened this issue ยท 1 comments

commented
11x ElvUI_BetterTalentFrame\TalentFrameRework.lua:100: Usage: GameTooltip:SetTalent(talentID[, isInspect[, groupIndex]])
[C]: in function `SetTalent'
ElvUI_BetterTalentFrame\TalentFrameRework.lua:100: in function <ElvUI_BetterTalentFrame\TalentFrameRework.lua:98>

Locals:
(*temporary) = GameTooltip {
 0 = <userdata>
 SetCurrencyByID = <function> defined @AllTheThings\AllTheThings.lua:2713
 SetHyperlink = <function> defined =[C]:-1
 SetGuildBankItem = <function> defined @TradeSkillMaster\Core\Lib\TooltipLib.lua:93
 SetVoidItem = <function> defined @TradeSkillMaster\Core\Lib\TooltipLib.lua:93
 SetVoidDepositItem = <function> defined @TradeSkillMaster\Core\Lib\TooltipLib.lua:93
 SetVoidWithdrawalItem = <function> defined @TradeSkillMaster\Core\Lib\TooltipLib.lua:93
 template = "Transparent"
 comparing = false
 TopOverlay = <unnamed> {
 }
 SetUnitDebuff = <function> defined =[C]:-1
 SetLFGDungeonReward = <function> defined @AllTheThings\AllTheThings.lua:2750
 SetQuestItem = <function> defined @TradeSkillMaster\Core\Lib\TooltipLib.lua:93
 SetCurrencyToken = <function> defined @AllTheThings\AllTheThings.lua:2724
 numMoneyFrames = 2
 SetRecipeResultItem = <function> defined @TradeSkillMaster\Core\Lib\TooltipLib.lua:93
 SetRecipeReagentItem = <function> defined @TradeSkillMaster\Core\Lib\TooltipLib.lua:93
 SetBuybackItem = <function> defined @TradeSkillMaster\Core\Lib\TooltipLib.lua:93
 shoppingTooltips = <table> {
 }
 SetMerchantItem = <function> defined @TradeSkillMaster\Core\Lib\TooltipLib.lua:93
 SetQuestLogItem = <function> defined @TradeSkillMaster\Core\Lib\TooltipLib.lua:93
 Hide = <function> defined =[C]:-1
 SetTradeTargetItem = <function> defined @TradeSkillMaster\Core\Lib\TooltipLib.lua:93
 SetUnitBuff = <function> defined =[C]:-1
 SetTradePlayerItem = <function> defined @TradeSkillMaster\Core\Lib\TooltipLib.lua:93
 SetLFGDungeonShortageReward = <function> defined @AllTheThings\AllTheThings.lua:2767
 SetSendMailItem = <function> defined @TradeSkillMaster\Core\Lib\TooltipLib.lua:93
 hasMoney = 1
 updateTooltip = 0.14699999690056
 SetInventoryItem = <function> defined @TradeSkillMaster\Core\Lib\TooltipLib.lua:93
 SetMerchantCostItem = <function> defined @TradeSkillMaster\Core\Lib\TooltipLib.lua:93
 SetInboxItem = <function> defined @TradeSkillMaster\Core\Lib\TooltipLib.lua:93
 SetLootRollItem = <function> defined @TradeSkillMaster\Core\Lib\TooltipLib.lua:93
 SetUnitAura = <function> defined =[C]:-1
 ignoreUpdates = true
 SetAuctionSellItem = <function> defined @TradeSkillMaster\Core\Lib\TooltipLib.lua:93
 SetBagItem = <function> defined @TradeSkillMaster\Core\Lib\TooltipLib.lua:93
 needsReset = true
 BottomOverlay = <unnamed> {
 }
 SetLootItem = <function> defined @TradeSkillMaster\Core\Lib\TooltipLib.lua:93
 SetAuctionItem = <function> defined @TradeSkillMaster\Core\Lib\TooltipLib.lua:93
}
(*temporary) = nil

commented

Probably trying to set tooltip with legion talents that don't exist anymore