
Lua Error if joining a group now
Jaidy88 opened this issue ยท 1 comments
thank you very much for the quick implementation. so far the list has not reset itself. however, with the new patch i now get lua errors when i join a group or other players join a raid
Originally posted by @Isselbaecher in #8 (comment)
32x EnhancedMPlusLoot/loottables.lua:150: attempt to compare number with string
[string "@EnhancedMPlusLoot/loottables.lua"]:150: in function ?' [string "@LibSharedMedia-3.0-8020003/CallbackHandler-1.0-8/CallbackHandler-1.0.lua"]:109: in function <...edia-3.0/CallbackHandler-1.0/CallbackHandler-1.0.lua:109> [string "=[C]"]: ? [string "@LibSharedMedia-3.0-8020003/CallbackHandler-1.0-8/CallbackHandler-1.0.lua"]:19: in function <...edia-3.0/CallbackHandler-1.0/CallbackHandler-1.0.lua:15> [string "@LibSharedMedia-3.0-8020003/CallbackHandler-1.0-8/CallbackHandler-1.0.lua"]:54: in function
Fire'
[string "@ElvUI_Libraries/Core/Ace3/AceEvent-3.0-4/AceEvent-3.0.lua"]:120: in function <...UI_Libraries/Core/Ace3/AceEvent-3.0/AceEvent-3.0.lua:119>
Locals:
self =
dungeonIDs =
}
modules =
}
defaultModuleState = true
hooks =
}
specId = 257
db =
}
enabledState = true
seasonNames =
}
lootContainer =
}
scroll =
}
specNum = 2
playerClassId = 5
baseName = "EnhancedMPlusLoot"
defaultModuleLibraries =
}
name = "EnhancedMPlusLoot"
orderedModules =
}
showLootFrame = false
defaultSeasonId = 13
lootContainerRows =
}
menu = Frame {
}
L =
}
}
delay = "PLAYER_SPECIALIZATION_CHANGED"
maxTries = "party4"
currentTry = 1
mplusActive = true
(*temporary) = true
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to compare number with string"