[Destro] Wreak Havoc Visibility Issue
Brusalk opened this issue ยท 1 comments
herper
I noticed since the update Wreak Havoc doesn't show its up unless you are targeted to the mob it is cast on. Since wreak havoc is a timed buff that causes duplicate damage of that cast on a separate mob. would it be possible the code it to show till it expires or mob with debuff dies. If you want you can tell me what to do.
I had a look to see how this works and currently I don't think EH can, currently, handle it.
A while ago you mentioned to me that you'd looked into having a static
option, it might be worthwhile implementing that. Then we could handle this talent like this:
-- Havoc with talent
self:newSpell({
debuff = {80240, 0},
cooldown = 80240,
requiredTree = 3,
requiredTalentUnselected = 19,
-- Havoc
self:newSpell({
debuff = {80240, 0},
staticCooldown = 20,
requiredTree = 3,
requiredTalent = 19,
})
Given it's just a CD and not on your primary target it could be put under something else at half height.
Probably even without taking the talent given you'll only see the debuff for the time it takes you to get back to the main target, assuming you don't apply it with a mousover macro.