Make past/future times class specific.
Cluuey opened this issue ยท 2 comments
Now I've looked at quite a few classes I've noticed that a, one time frame fits all, model isn't that great.
Feral want's, at least I want (15), longer but hunter doesn't need long at all - 9 would do.
I've no idea how hard that is to do from the coding side.
Also being able to set that within the game, be it command line or not, would help people set it up how they'd prefer.
I like this idea. I'm not sure how difficult it will be, but my gut says it shouldn't be too difficult.
Huge thanks to @Texl for contributing this change to EventHorizon!