2.6.5 not working in Follower Dungeons
b-morgan opened this issue ยท 13 comments
Because I've got some extra code that runs when you are in a group that doesn't need to run in a follower dungeon (and could cause issues like that message you got). And I've made some features not work when you are in a group (like showing both total and session data at the same time). So I'd rather treat follower dungeons as if you are not in a group, because in most cases you are actually solo.
Can you explain a bit more? Does it not show anything? What options do you have selected?
I got it to work by commenting out the if C_LFGInfo.IsInLFGFollowerDungeon() == true then
. I checked /dump IsInGroup()
and it returns true for follower dungeons. Group Mode is set to Group and Solo.
Can you post a screenshot of the General and Look and Feel tabs. Everything is working just fine for me in follower dungeons.
I get a lot of "You aren't in a party" in chat when I loot. Not sure if GT is causing these.
I'm not getting any "You aren't in a party" messages on my end, but that line you commented out would likely cause that to happen.
I'm pretty sure I found the issue why it wasn't displaying anything for you, it was a logic issue related to how I initialize an item and store its data. This is fixed in v2.6.6.