GatherLite

GatherLite

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Disable Quest Items

JumpY2k3 opened this issue · 19 comments

commented

Lot of quest items are displayed on the map as a treasure cause these are items which you need to open on the ground like a chest.

Maybe add option "Hide/Show Quest-Items" on Minimap to disable them, or never track opening this things. Thanks a lot!

commented

please download version 1.0.32-classic and send me the same information you just did.

commented

Hmm, I am in a dungeon and looting serpentbloom, no spell ID for this shown. Debugging says only "Started gathering with Öffnen" nothing more.

commented

yeah looting in dungeons dont work

commented

Ah damn, okay. Then I need to wait until I'm out.

commented

yeah classic doesnt have mapIDs for dungeons so we cannot add nodes to them.

commented

No problem, if the other issues are fixed it will be a nice addon :))

commented

i'm working on it :)

commented

If you need more information I could help you, may with coding or fixing, too.
Maybe contact at discord or sth else, if you need msg me.

I will report IDs later after dungeon.

commented

I'm now out of dungeon. It doesn't show IDs when I loot a herb. May the new version does not show debug correctly?

commented

add me on discord Wuild#5854 if you would like to help

commented

it's hard since we're tracking the "open" spell wich is also used on quest items. im looking into this already.

commented

Can you select with Itemname? You are displaying itemnames and items in the box on the main map, so I think you could check the name with common treasure names and only display them and otherwise skip them or add to "questitem"?
I hope you understand what im talking about

commented

i'm afraid not, this would be broken for people playing the game in any other language then english

commented

what i maybe could do is if you enable debugging when picking a quest item "treasure" give me the current spell id it broadcasts via the debugging

commented

How to enable debugging? I could do when I get a next quest with this.

commented

/gather debugging on

commented

Okay and what information you need? It shows:

Started gathering with Öffnen
Adding note ate XY
sharing node with guild
updating mini map nodes
updating world map nodes

commented

shit it not showing the spell ID h/o ill add it to the debug in the next patch

commented

this has been fixed!