Coloring by classcolor if player character, reactioncolor otherwise
den-commits opened this issue ยท 1 comments
Hello, I am using Grid2's target frame and would like "health-current" colored by classcolor (if they are player characters, both friendly and enemy) and reactioncolor (for essentially everything else). Is there a way to do this currently?
If not, would it be possible to add a "Disabled for player characters" option to the reactioncolor status (similar to how it can be disabled for grouped units)? Then a simple priority of reactioncolor > classcolor should work.