Add support for Evoker dispels
Toludin opened this issue ยท 0 comments
I believe the following is correct (tested on beta last night) but feel free to double-check me on it. The important spells are:
- Expunge (365585) - Poison dispel
- Naturalize (360823) - Magic/Poison dispel (always both since Preservation Evokers get Expunge for free)
- Cauterizing Flame (374251) - Bleed, Poison, Disease, and Curse dispel
elseif class == 'EVOKER' then
func = function()
dispel.Magic = IsPlayerSpell(360823)
dispel.Curse = IsPlayerSpell(374251)
dispel.Poison = IsPlayerSpell(360823) or IsPlayerSpell(365585)
dispel.Disease = IsPlayerSpell(374251)
end