GSE: Sequences, Variables, Macros

GSE: Sequences, Variables, Macros

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[BUG] Create icon not working

Mirimes opened this issue Β· 1 comments

commented

πŸ”΅ Describe the bug:
The "create icon" function show correctly the question mark in gse, but it stays as the first spell in the macro panel and in the toolbar. I actually succeeded to make the icon be question mark by opening the macro panel and gse panel, delete and recreate icon in gse, switch the macro panel to general and then character macro again, but it switch back at the "broken" one at the first reload. This is not letting me see the spell i'm casting while in combat but i can only see the first spell of the macro.

πŸ”΅ To reproduce: (Steps to reproduce the behavior)

  1. Go to gse, select a macro
  2. Click on delete icon
  3. Click on create icon
  4. Open macro panel
  5. See the macro with the uncorrect icon
  6. Reopen GSE and the macro have the uncorrect icon instead of the question mark icon

πŸ”΅ The error:
No error detected in BugSack

πŸ”΅ Screenshots:
image
image
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after reload:
image

πŸ”΅ Expected behavior:
Icon should remain question mark in macro panel and on the toolbar should change with the current spell while in combat.

πŸ”΅ GSE.lua file:
GSE.lua.txt

πŸ”΅ Desktop (please complete the following information):

  • OS: Windows 10 pro 64bit
  • Game Version: retail 9.1.0.40000

πŸ”΅ GSE Version:

  • Version: 3.0.45 (not alpha)
  • Downloaded From: CourseForge client
    image

πŸ”΅ Additional context:
I actually have this problem since i switched to GSE3, didn't have that problem with previous version. The only macros i have in my screen with the right icon are macros that were compiled with gse2 and i didn't open and save in gse3. Some macros with the issue are macros i used in gse2 and saved in gse3 after the switch (MARV'SBM, ST_-_BM_RAIDING), others are macros i imported from wowlazymacros 2 weeks ago (EA_BMH_AOE and EA_BMH_ST) and they all have the same issue.
I tried even without opening the macro panel and drag directly the icon from gse panel to toolbar, but it still resets at the reload.

commented

Mate this really depends on the content of your macro.

for example - If your macro has a bunch of castsequences it will do … something but it won’t often update the icon due to some WoW limitations. Opening and closing the macro from GSE2 to GSE3 won’t make a difference as the macro has already been converted to GSE 3.

moving this to a discussion as it’s actually not a bug but The result of what is in your macro.