GSE: Sequences, Variables, Macros

GSE: Sequences, Variables, Macros

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[BUG] Non-removable invulnerable macro in sequence menu

hustlerwrld opened this issue ยท 2 comments

commented

๐Ÿ”ต Describe the bug:
When you assign a name to a macro that exceeds the permissible limit, the macro becomes buggy โ€“ it can't be removed from the sequence menu later.

๐Ÿ”ต To reproduce: (Steps to reproduce the behavior)
Watch this video of it
https://www.kapwing.com/videos/62cf98d4069c0d0088fe609d

๐Ÿ”ต The error:


๐Ÿ”ต GSE.lua file:
This is my full GSE.lua
https://disk.yandex.ru/d/YgNa1kA4NCTKqQ

๐Ÿ”ต Desktop :

  • Windows 7 64bit
  • Game Version [retail (9.2.5)]

๐Ÿ”ต GSE Version:

๐Ÿ”ต Additional context:
Even the name of this macro becomes empty afterwards. I tried to delete this failed macro in every way, but it can't be done and it is now firmly inscribed in the sequence menu.

commented

Mate i need the file 1 level up from this. This one doesn't contain you rmacros but only character specific stuff.

GSE_C = {
}
GSELegacyLibraryBackup = nil

The one 1 level up contains a ton more information

commented

i dont have enough information to replicate this. Moving it to a discussion.