GSE: Sequences, Variables, Macros

GSE: Sequences, Variables, Macros

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GSE 2.0 Alpha 1

TimothyLuke opened this issue · 5 comments

commented

Merge 2.0 Branch to default create alpha1 and fix bugs.

commented

This is marked as Help Wanted. really would appreciate some feedback when the alpha is uploaded.

commented
  • Sequence Debug not working
commented
commented

I'm not releasing this via Curse yet. The upgrade instructions are

Go to c:\path\to\World of Warcraft\WTF\Account<<ACCOUNTNAME.>>\SAvedVariables and backup gs-core.lua (THis will enable you to go back without fear)
If you use a macro in DraikMacros or GS-HiighPerformance Macros – make a local edit and exit the game
go to c:\path\to\World of Warcraft\Interface\Addons and delete GS-Core, GS-DraikMacros, GS-SequenceEditor, GS-HighPerformanceMacros

This handles plugins completely differently than GSE1 did. All GSE1 plugins are now loaded via teh GS-Core adaptor. This does two things it loads the old plugins and then loads them into GSE2. At any time you can wipe all the GSE2 macros and reload these by going to options and clicking the button on the Plugins Tab. The former DB_ macros can be loaded from here (they now have the prefix SAM_) If you login to a class with no Macros it prompts asking iuf you want to load the sample macros.

This has been written from the ground up with ingame editing in mind. Addon macro packs are supported but they will need to implement the Plugin API or use the Legacy Adaptor.

Known issues:
I havent finished testing international languages,
some of the zoneing code may not be perfectly ironed out. (ie swapping from Default to Mythic/Raid/PVP)
(/gs will bring up gsse now)

All the Screenshot changes are located at: https://wowlazymacros.com/forums/topic/gse-2-0/page/2/#post-37675

commented

Should have looked at the path info sorry