[BUG] Rework editor to allow for Macrotext return
lloskka opened this issue Β· 13 comments
- Fix using the Drop Down - it wont save the spell
- Rework the box to fit multiline editor
- WHen doing multiline show final block character count
π΅ Describe the bug:
cursor , under unit name does not work ( WAR WITHIN BETA )
π΅ To reproduce: (Steps to reproduce the behavior)
Make action block, with just Earthquake for spell, and cursor for unit name.
π΅ The error:
No error on screen.
π΅ Screenshots:
π΅ Expected behavior:
Cast on ground, as it was in Dragonflight.
If you create a single macro under / macro /cast [@cursor] Earthquake it works as intended.
π΅ GSE.lua file:
π΅ Desktop (please complete the following information):
- OS: Windows 11 Pro 23H2
- Game Version 11.0.0.55000
π΅ GSE Version:
- Version: GSE-3.2.00-alpha1-PatronBuild
- Downloaded From: Discord # gse-resources
π΅ Additional context:
I have tried [@cursor] , @cursor , cursor , [cursor] even with paladin final reckoning happens too aswell on @cursor .
OAK ( fellow companion from discord ) , it it happens to him too ( but @player or player )
So until UnitExists("cursor") returns True , nothing to do then right?
Do you think blizzard will change it along the beta ?!
Now we will be limited to classes that dont have @cursor on ground.
Is this really happening?! :(
Very Thanks Tim, you can close it if you want, or leave it open for the future ( up to you ).
Depends - can still use player and be in melee for it but at the moment we need Blizzard to fix this.
What happens in /macro has no crossover with GSEβs part. These are two completely separate entities. That /cast line with mouseover will effectively block the GSE /click line. It can never execute as GCD lock has been triggered front the /cast irrespective of if the cast worked or not.
the compile error is most likely related to using a loop in GSE #1435
Adding a bit more info.
Thought of adding earthquake to /macro like this ( remember standalone by itself in a lonely /macro [@cursor] Earthquake it works ) :
#showtooltip
/targetenemy [noharm] [dead]
/startattack
/cast [@cursor] Earthquake
/click [button:1] SHAMELAOE LeftButton t; SHAMELAOE
The result gave me an GSE print error on main window chat with cannot compile and fix it .
Hope this helps.
As i suffered today, i know there are separate parts yes.
when you say mouseover... is not the same as cursor for on ground abilities, as far i can remember ( have not tried but mouseover on ground? hmmm )
Compile error is the culprit to not work as my OP screenshot ?!
Im pretty sure, others classes @cursor abilities wont work too, but main problem is earthquake
PS: Sorry double post, cya tomorrow tim
Compile error is different to your OG.
your OG issue is that GSE isnβt updating the unit from target to cursor for that spell.
I meant cursor when I wrote mouseover
OK this is a problem with the SecureActionButtonTemplate in WoW. player
works for aoe abilities currently but not cursor
Confirmation of WoW issue: Stanzilla/WoWUIBugs#552 (comment)
#1440 Has the work around to this issue.
Macrotext has been restored and that change allows for @cursor again in a macro line