[BUG] Can't Import even after fresh install
buntconch72 opened this issue ยท 0 comments
๐ต Describe the bug:
Logging in I get the following LUA screen and when I clear it, I try to import a new profile and it won't work.
๐ต To reproduce: (Steps to reproduce the behavior)
- Logged into Game
- LUA Screen comes up
- Close LUA screen and reload
- open GSE UI
- Click Import
- Paste code and Import
- nothing happens.
๐ต The error:
Paste the error message in this blockquote.
Message: Interface/AddOns/GSE/API/OneOffEvents.lua:14: attempt to index global 'GSE_C' (a nil value)
Time: Mon Jul 29 19:27:37 2024
Count: 1
Stack: Interface/AddOns/GSE/API/OneOffEvents.lua:14: attempt to index global 'GSE_C' (a nil value)
[string "@Interface/AddOns/GSE/API/OneOffEvents.lua"]:14: in function `PerformOneOffEvents'
[string "@Interface/AddOns/GSE/API/Events.lua"]:155: in function `?'
[string "@Interface/AddOns/GSE/Lib/CallbackHandler-1.0/CallbackHandler-1.0.lua"]:109: in function <.../GSE/Lib/CallbackHandler-1.0/CallbackHandler-1.0.lua:109>
[string "=[C]"]: ?
[string "@Interface/AddOns/GSE/Lib/CallbackHandler-1.0/CallbackHandler-1.0.lua"]:19: in function <.../GSE/Lib/CallbackHandler-1.0/CallbackHandler-1.0.lua:15>
[string "@Interface/AddOns/GSE/Lib/CallbackHandler-1.0/CallbackHandler-1.0.lua"]:54: in function `Fire'
[string "@Interface/AddOns/GSE/Lib/AceEvent-3.0/AceEvent-3.0.lua"]:120: in function <...terface/AddOns/GSE/Lib/AceEvent-3.0/AceEvent-3.0.lua:119>
Locals: (*temporary) = nil
(*temporary) = true
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to index global 'GSE_C' (a nil value)"
GSE = <table> {
OutputQueue = <table> {
}
MediaPath = "Interface\Addons\GSE\Media"
inDungeon = false
UsedSequences = <table> {
}
UnsavedOptions = <table> {
}
DebugOutput = ""
Static = <table> {
}
StandardAddInPacks = <table> {
}
GUI = <table> {
}
TranslatorAvailable = true
PVPFlag = false
TranslatorLanguageTables = <table> {
}
name = "GSE"
VersionNumber = 3202
inMythic = false
inParty = false
CurrentGCD = 1.500000
Library = <table> {
}
PrintAvailable = false
RecorderActive = false
L = <table> {
}
V = <table> {
}
VersionString = "3.2.02-b"
baseName = "GSE"
SequencesExec = <table> {
}
SequenceDebugOutput = ""
defaultModuleState = true
GameMode = 11
ProfileStop = 61926085.349917
OOCQueue = <table> {
}
Pause = <table> {
}
AdditionalLanguagesAvailable = false
inHeroic = false
enabledState = true
defaultModuleLibraries = <table> {
}
modules = <table> {
}
orderedModules = <table> {
}
WagoAnalytics = <table> {
}
inRaid = false
BooleanVariables = <table> {
}
}
๐ต Screenshots:
If applicable, add screenshots to help explain your problem.
๐ต Expected behavior:
To be able to open the GSE UI with no LUA errors and import profiles to be able to save keybindings.
๐ต GSE.lua file:
Please provide your GSE.lua
file or the export string for the specific macro that is causing an issue.
- To find the GSE.lua file:
- First, make sure you have enabled the "File Name Extensions" checkbox in Explorer (View tab)
- Browse to
C:\path\to\wow\_retail_\WTF\Account\YourAccountName\SavedVariables\
or/path/to/WoW/_retail_/WTF/Account/YourAccountName/SavedVariables
- Copy the
GSE.lua
file to your Desktop - Rename this copy to
GSA.lua.txt
- Then just drag it here in your message
- Note: If you do not include your GSE.lua file you are wasting your time and mine. 90% of the time, the first thing I will ask for is "Can you please upload your GSE.lua file?". This file is needed with the error to work out Why that error occured for you.
๐ต Desktop (please complete the following information):
- OS: [Mac OS 14.5 (23F79)]
- Game Version [e.g. classic/bcc/retail (11.0.0.55846)]
๐ต GSE Version:
- Version: [e.g. 3.2.02b]
- Downloaded From: [https://www.curseforge.com]
๐ต Additional context:
Add any other context about the problem here.