[ENH] Talent tree level KeyBinds not being applied when saved
TimothyLuke opened this issue ยท 0 comments
Discussed in #1562
Originally posted by LegendaryRieku July 31, 2024
Hello,
I searched on the GitHub but couldn't find an answer :(
I was wondering if it was possible for multiple specializations/Talent Trees (Survival/Beast Mastery) to use the same buttons (F5/F6)? I was trying to see if it would work on my end to determine if it was just user error, but it seems to be recalling the other specialization's macro.
For example: If I have Survival's and Beast Mastery's AOE on F6, but it is tied to a talent tree, it calls the first macro that is bound to that key regardless of specialization.
Thanks!