[BUG] Talent Visual Glitches
Elfyau opened this issue Β· 11 comments
π΅ Describe the bug:
In the new Talent Window talents are not being saved or if they are they are now being displayed again when access the Talents tab
π΅ To reproduce: (Steps to reproduce the behavior)
- go to the talents tab
- add new talent load out
- save
- click off of the talent tab
- click back to the talent tab - nothing is displayed
π΅ The error:
Paste the error message in this blockquote.
No viewable error
π΅ Screenshots:
If applicable, add screenshots to help explain your problem.
π΅ Expected behavior:
The talent string should be displayed after leaving the talent tab and accessing it again.
π΅ GSE.lua file:
Please provide your GSE.lua
file or the export string for the specific macro that is causing an issue.
- To find the GSE.lua file:
- First, make sure you have enabled the "File Name Extensions" checkbox in Explorer (View tab)
- Browse to
C:\path\to\wow\_retail_\WTF\Account\YourAccountName\SavedVariables\
or/path/to/WoW/_retail_/WTF/Account/YourAccountName/SavedVariables
- Copy the
GSE.lua
file to your Desktop - Rename this copy to
GSA.lua.txt
- Then just drag it here in your message
- Note: If you do not include your GSE.lua file you are wasting your time and mine. 90% of the time, the first thing I will ask for is "Can you please upload your GSE.lua file?". This file is needed with the error to work out Why that error occured for you.
π΅ Desktop (please complete the following information):
- OS: [Windows 11 64bit
- Game Version retail v11
π΅ GSE Version:
- Version: 3.2.03-3
- Downloaded From: GSE official discord - resources tab
π΅ Additional context:
Add any other context about the problem here.
Yeah the legacy is expected
Iβm just finding that βit worksβ. Itβs saving and remembering even if I donβt wait for the save
I am waiting yes - it seems when I have talents in the sequence prior to the talent widow being added they will show as Legacy and new talent load-outs aren't saved or displayed. In any new sequences, the talent load-outs are not being saved or displayed either.
Odd, I tried all of the versions since you added it and they all do it to me. For now, I will paste the Talent strings into the help box. Later I will login and out a million times and try disabling different addons and I will get back to you.
I am but I tried turning off my addons last night to still have the same effect I think blizz just hates me lol
I turned everything off except GSE and I get this error:
Message: Interface/AddOns/GSE_GUI/Editor.lua:3122: bad argument #1 to 'pairs' (table expected, got nil)
Time: Tue Aug 6 15:54:16 2024
Count: 2
Stack: Interface/AddOns/GSE_GUI/Editor.lua:3122: bad argument #1 to 'pairs' (table expected, got nil)
[string "@Interface/AddOns/GSE/Lib/AceGUI-3.0/widgets/AceGUIContainer-TabGroup.lua"]:342: in function `SelectTab'
[string "@Interface/AddOns/GSE/Lib/AceGUI-3.0/widgets/AceGUIContainer-TabGroup.lua"]:200: in function <.../Lib/AceGUI-3.0/widgets/AceGUIContainer-TabGroup.lua:197>
Locals: self =
{parent =
}
alignoffset = 18
AceGUIWidgetVersion = 38
height = "fill"
localstatus =
}
content = Frame {
}
border = Frame {
}
userdata =
}
children =
}
type = "TabGroup"
width = "fill"
num = 2
tablist =
}
events =
}
titletext = FontString {
}
base =
}
tabs =
}
borderoffset = 30
frame = Frame {
}
}
value = "talents"
status =
selected = "talents"
}
found = true
That error occurs when there are no talents on the sequence. As soon as you add a loadout it stops appearing. Will fix it but wont push it till i have a few more things to go with it
I couldn't even save a string it would through another error and then back to the original issue - Also has mod:shift etc stopped working in GSE again?