GSE: Sequences, Variables, Macros

GSE: Sequences, Variables, Macros

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[BUG] Talent Visual Glitches

Elfyau opened this issue Β· 11 comments

commented

πŸ”΅ Describe the bug:
In the new Talent Window talents are not being saved or if they are they are now being displayed again when access the Talents tab

πŸ”΅ To reproduce: (Steps to reproduce the behavior)

  1. go to the talents tab
  2. add new talent load out
  3. save
  4. click off of the talent tab
  5. click back to the talent tab - nothing is displayed

πŸ”΅ The error:
Paste the error message in this blockquote.

No viewable error

πŸ”΅ Screenshots:
If applicable, add screenshots to help explain your problem.

πŸ”΅ Expected behavior:
The talent string should be displayed after leaving the talent tab and accessing it again.

πŸ”΅ GSE.lua file:
Please provide your GSE.lua file or the export string for the specific macro that is causing an issue.

  • To find the GSE.lua file:
  1. First, make sure you have enabled the "File Name Extensions" checkbox in Explorer (View tab)
  2. Browse to C:\path\to\wow\_retail_\WTF\Account\YourAccountName\SavedVariables\ or /path/to/WoW/_retail_/WTF/Account/YourAccountName/SavedVariables
  3. Copy the GSE.lua file to your Desktop
  4. Rename this copy to GSA.lua.txt
  5. Then just drag it here in your message
  • Note: If you do not include your GSE.lua file you are wasting your time and mine. 90% of the time, the first thing I will ask for is "Can you please upload your GSE.lua file?". This file is needed with the error to work out Why that error occured for you.

πŸ”΅ Desktop (please complete the following information):

  • OS: [Windows 11 64bit
  • Game Version retail v11

πŸ”΅ GSE Version:

  • Version: 3.2.03-3
  • Downloaded From: GSE official discord - resources tab

πŸ”΅ Additional context:
Add any other context about the problem here.

commented

Yeah the legacy is expected

I’m just finding that β€œit works”. It’s saving and remembering even if I don’t wait for the save

commented

I am waiting yes - it seems when I have talents in the sequence prior to the talent widow being added they will show as Legacy and new talent load-outs aren't saved or displayed. In any new sequences, the talent load-outs are not being saved or displayed either.

commented

Odd, I tried all of the versions since you added it and they all do it to me. For now, I will paste the Talent strings into the help box. Later I will login and out a million times and try disabling different addons and I will get back to you.

commented

Are you waiting for the message that the save has finished?

commented

I cant make this happen

commented

Are you using ElvUI at all?

commented

I am but I tried turning off my addons last night to still have the same effect I think blizz just hates me lol

commented

I turned everything off except GSE and I get this error:

Message: Interface/AddOns/GSE_GUI/Editor.lua:3122: bad argument #1 to 'pairs' (table expected, got nil)
Time: Tue Aug 6 15:54:16 2024
Count: 2
Stack: Interface/AddOns/GSE_GUI/Editor.lua:3122: bad argument #1 to 'pairs' (table expected, got nil)
[string "@Interface/AddOns/GSE/Lib/AceGUI-3.0/widgets/AceGUIContainer-TabGroup.lua"]:342: in function `SelectTab'
[string "@Interface/AddOns/GSE/Lib/AceGUI-3.0/widgets/AceGUIContainer-TabGroup.lua"]:200: in function <.../Lib/AceGUI-3.0/widgets/AceGUIContainer-TabGroup.lua:197>

Locals: self =

{
parent =
{
}
alignoffset = 18
AceGUIWidgetVersion = 38
height = "fill"
localstatus =
{
}
content = Frame {
}
border = Frame {
}
userdata =
{
}
children =
{
}
type = "TabGroup"
width = "fill"
num = 2
tablist =
{
}
events =
{
}
titletext = FontString {
}
base =
{
}
tabs =
{
}
borderoffset = 30
frame = Frame {
}
}
value = "talents"
status =
{
selected = "talents"
}
found = true

commented

That error occurs when there are no talents on the sequence. As soon as you add a loadout it stops appearing. Will fix it but wont push it till i have a few more things to go with it

commented

I couldn't even save a string it would through another error and then back to the original issue - Also has mod:shift etc stopped working in GSE again?

commented

If you are using ElvUI check it hasn't rebound shift or WoW's overnight patch for that matter