[BUG] Block IF
Nereziel opened this issue ยท 0 comments
๐ต Describe the bug:
Changing variable in Block Type: If will always be =true
๐ต To reproduce: (Steps to reproduce the behavior)
Create Sequence, add Block Type: If and change Variable to =false
or =GSE.V["checkRaceOrc"]()
. After saving, reopen sequence and it will still stay =true
.
Used checkRaceOrc:
function()
local race = UnitRace("player")
if race == "Orc" then
return true
else
return false
end
end
๐ต The error:
Paste the error message in this blockquote.
no error shown
๐ต Expected behavior:
A clear and concise description of what you expected to happen.
๐ต GSE.lua file:
GSE - kopie.lua.txt
๐ต Desktop (please complete the following information):
- OS: Windows 10 64bit
- Game Version retail (11.0.0)
๐ต GSE Version:
- Version: 3.2.05
- Downloaded From: https://www.curseforge.com
๐ต Additional context:
Add any other context about the problem here.