GSE: Sequences, Variables, Macros

GSE: Sequences, Variables, Macros

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[ENH] Refactor Keybind tester

TimothyLuke opened this issue ยท 2 comments

commented

๐ŸŸข How does GSE currently work
GSE has a function to show what modifiers are being hit per click/press. This is hidden away in the Debug tab and probably should be on the Troubleshooting tab.

this would also be a good candidate for a WeakAura to show which mods are being hit instead of the spammy text dump.

commented

image
WeakAura modlist table

WeakAuras.ScanEvents("GSE_MODS_VISIBLE", gsebuttonname, modlist)

commented

The current function is:
353311292-66e5b37f-6cf2-47f8-858d-358f7da30cc1
353311376-833087d0-97b1-4499-9736-d5e9dd0e325e