[BUG] wago.io imports are not compressed.
JaCeGD opened this issue ยท 1 comments
๐ต Describe the bug:
During the import process and error is displayed which does allow the import to go through
๐ต To reproduce: (Steps to reproduce the behavior)
- Open the GSE Main Menu
- Click Sequences
- Click Import
- Enter import String
- Click Import
- Ensure Sequence is ticked and click Import.
- The error pops up
๐ต The error:
Paste the error message in this blockquote.
Message: Interface/AddOns/GSE/API/Serialisation.lua:189: attempt to call method 'sub' (a nil value)
Time: Tue Aug 20 06:05:00 2024
Count: 2
Stack: Interface/AddOns/GSE/API/Serialisation.lua:189: attempt to call method 'sub' (a nil value)
[string "@Interface/AddOns/GSE/Lib/AceGUI-3.0/AceGUI-3.0.lua"]:300: in function `Fire'
[string "@Interface/AddOns/GSE/Lib/AceGUI-3.0/widgets/AceGUIWidget-Button.lua"]:22: in function <...s/GSE/Lib/AceGUI-3.0/widgets/AceGUIWidget-Button.lua:19>
Locals: self =
{autoWidth = false
type = "Button"
AceGUIWidgetVersion = 24
parent =
}
disabled = false
text = AceGUI30Button12Text {
}
userdata =
}
events =
}
frame = AceGUI30Button12 {
}
base =
}
}
name = "OnClick"
๐ต Screenshots:
If applicable, add screenshots to help explain your problem.
๐ต Expected behavior:
Import to go through ok and then being able to assign keybind.
๐ต GSE.lua file:
Please provide your GSE.lua
file or the export string for the specific macro that is causing an issue.
I have tried 6 different import strings and they all produce the same issue
GSE.lua.txt
๐ต Desktop (please complete the following information):
- OS: Windows 11 Pro
- Game Version Live Retail
๐ต GSE Version:
- Version: 3.2.09-b
- Downloaded From: Wagio
๐ต Additional context:
I have also tried this with no mods installed other than GSE and the same behaviour occurs.